First of all,thanks for the great help of the community ! here I have two specific questions = Critical health status : I want to introduce a "critical" status. In short, when your character reach for example 25% of his life (on "h" health keybar) he would "suffer" a penalty on further rolls. My question is : what kind of effect/message can be automated to apply this penalty OR even just to "warn" the player he now suffers from a penalty ? Of course a formula that "knows" when the character is wounded enough. (In the original rules, there are 6 differents status of health (good, wounded, very wounded, etc) but if I already can reach a way to just automatically get a message to warn the player he suffers a penalty (even if he has to introduce it manually) it would be GREAT ! Informative pop-up : Is there a code to pop-up a message when someone wants to use a macro, as for example "warning, to use this attacks, it requires... etc" Thanks a lot :)