Hello everyone, Edit: 10/12: As a heads up, it's been a while since I did headhunting on Roll20. I've been told apparently 18+ refers to some more literally erotic content more often than not these days. This is not that kind of game haha! 18+ was more meant we're a mature group of adults that would rather have adult players. Apologies for any miscommunication. I'm an experienced GM with probably 2000+ hours running and building these games for the past 10 years, with hundreds (if not a couple of thousand) dollars spent in high fidelity tokens and maps, and lots of experience with everything from Warhammer 40k to Forgotten Realms, Atomic Highway, Savage Worlds. You name it, I've probably done it. I've got a professional artist behind me that helps me develop visual assets for what I couldn't purchase on Roll20. The quality of the experience, I promise, is unparalleled. I am looking for experienced roleplayers, though mature would suffice. We've currently got a group, but I am looking to expand our party slightly for another to join in on this highly curated and professional quality experience. Really, I should charge, but I honestly couldn't fathom the idea of locking these stories behind a paywall. I do it for the love of the game and the stories we can create together, and I want to bring you the best damn roleplaying experience you've ever had. The current story is a few hundred years after a world-ending cataclysmic event brought about by an extraplanar threat. This is a world where the Gods are real, though they do not usually directly interfere in the affairs or mortal. After the world was nearly destroyed, city-states and kingdoms have started to rebuild, but many swathes of land are deadly and filled with leftovers from that dark time. More has been lost and forgotten than whatever is known at this point, but without a world ending threat, the world has started to recover and people have begun to go out and rediscover what was lost. The Adventure is this: The time -period is roughly 1530 , for IRL Analogue . While some nations still exist , consider that the majority of them have fractured and there are very few large kingdoms like there used to be in the prior to the apocalypse . Though our adventures may vary , we will be starting in the former Kingdom of Heide . The tone is of course going to be a little bit lighter - but it's not a comedy . We are going to be playing in the Dutchy of Rivalin, on the Chalk Coast, as seen on the map , an Independent City -State , known for piracy , roguery , tomfoolery , and crime . In the border zones between these city -states , warlord territories , petty kingdoms , and actual states , no law exists and chaos reigns . The world is very much filled with monsters still . They could be from anywhere conceivable in the world . Our story ? A wealthy patron is interested in reclaiming family lands . To that end , not only are these lands contested , they are infested with all of the deep and dark things among other challengers . Not only are the lands in the hands of a belligerant Dwarven Clan, the Grand Duke of Rivalin has his own expectations regarding this expedition. Announcement has went far and wide through the ports of the world that a massive sum of gold will be paid to all who volunteer to fight to achieve this end . So you come to Breistoc , seeking fortune and glory. There are a couple of things I'm looking for in our players. -Fine with a homebrewed system. We work off a simplified version of Warhammer 4E, mostly in regards to progression. Everything else is still the same. -Fine with Original Lore and World. We have a detailed and comprehensive wiki detailing everything from the history of the world to the nature of the divine. Please be advised that I have done my best to make this world unique and original, the creatures you've seen and heard of in other settings might be something quite different here. (If you want a sneak peek, go to <a href="https://vala.fandom.com/wiki/Realms_of_Vala_Wiki" rel="nofollow">https://vala.fandom.com/wiki/Realms_of_Vala_Wiki</a> ) -Apolitical. You're welcome to your beliefs and all, but I don't want people bringing the culture wars to my game, and the world was designed independent of any notion of ideology. -I do not want a "Dice Roller", "Loot Goblin", or "Murderhobo" if you're interest in this game for loot or levels, it is the wrong game for you. What you will get is a highly interactive and detailed story in an original world, from our custom made maps and tokens to the use of voicemod by the GM and other participants (optional to new players, but you must be willing to be in character on voice as needed) to further enhance the experience. -Ability to work within the parameters of the setting. You will not be porting over a character from D&D, your character will conform to the world as it is. -You must be fine with real world content and an attempt at plausibility. This is not a world like Baldur's Gate where everyone is fine with every race, and people have interchangeable ethnicities. The world has it's own nations and people all with thousands of years of history, and they have their own identities accordingly. Just the same, people will respond accordingly. Dwarves will likely have a problem with your race if you are not a dwarf. There is slavery. This is not a "Whitewashed" world that's a blank slate for adventures, it exists to tell mature stories for mature individuals. -Ability to accept the brutal nature of the Dark Fantasy setting. There are things like slavery, for example, and some communities can be quite xenophobic. I do not support slavery myself; but this is a fictional, fantasy setting. As a GM, this isn't a stick I'm looking to hit you with constantly under the guise of it being a rough world. I'm not here to bully my players, but your characters will no doubt see some very unpleasant things out in the untamed lands between pockets of civilization. People will behave realistically, generally, so you will generally not be swarmed by angry xenophobic townspeople unless you do something to deserve it. People from more cosmopolitan areas will generally have more tolerance of strangers and their antics, and you can expect people from small rural hamlets to be fearful, suspicious, or hostile to outsiders- travel is extremely dangerous and people generally only travel in the company of dangerous people as a result. Going out after dark into the forests, alone, is ill-advised, because there are horrors in the wilds that can and will try to get you. -I would prefer anyone over age 25, but I would be willing to accept 18+. This isn't a game for kids, while it's not all gloom and doom it is rather dark and brutal in nature, but expect that all potential applicants will need to be comfortable with voice roleplay via discord. -The game is 12:30/1:00 PM Eastern Standard Time on Saturdays. Expect it to last until 3:30-5:00PM. If this game interests you, please message me here or send me a direct message or reach out to me at discord at SagaciousRo and I will be happy to speak to you further.