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Noob player, never GMed looking to see if there's anyone interested in playing the OG, Mirage Studio/Image Teenage Mutant Ninja Turtles. It doesn't need to be a large group. If there's an interest I can start working out details.
I have an interest. Would the campaign be taking place in the 80's or the present of today? Would you be restricting content / characters to specific books or are you open to allowing things other Palladium settings, like Ninjas & Superspies or Heroes Unlimited?
Which books should be included? I suggest sticking to the core TMNT books only. Two of the supplements include sections on superhumans and magic, which should be good enough for anyone wanting to play a metahuman/magician character. Setting? I haven't read any modern TMNT titles, so my memories are all from the Mirage Studio run; late eighties-early nineties; but I'm open. I think instead of an ongoing campaign of doing a series of one-shots or short campaigns to test the waters and see how things work out,
I've got TMNT and Other Strangeness, TMNT Guide to the Universe, and then the After the Bomb titles; which feel like a post-apocalyptic sequel to the TMNT setting. I don't think I've heard of the supplements you've mentioned.
Trans-dimensional TNMT deals with time travel and extra dimensions. It has a small section on creating superhumans and a section on magic. If that isn't enough, powers from Heroes Unlimited could be brought in.