System: Dungeons and Dragons 5th Edition Date and time: Sunday, November 3, 2024 6:00 PM Frequency: [Bi-Weekly.] Campaign Style: Homebrew [Will somewhat be based of Vox Mechina/Horror-Style Campaign] Group size: 5 players. Open spots: 2/2 Other Requirements: 21 +, Since you guys will be a well-traveled mercenary group, I'm looking for people who are able to rp as a group and play as a team, because that will be required in this game, either you work together as a group, or you all die and lose everything. Required play experience: Moderate. I'm fine with whatever skill-level you have. You can be taught and I don't mind teaching anyone who wants to play how! Character level: 5. Playstyle: The Game style will be balanced between rp and combat, and there will be times where there will be social combat that is needed between characters. [This will come out later in the story.] Other information: You are group of well-seasoned adventures looking for your next big thing. Your group has been traveling together for a few months, money and spirits are low, your ale is low and jobs aren't paying what they used to, even though it seems that everyone always needs something, nobody seems to be able to pay out very well. While your group has been trying to make a name for themselves, it seems you can't find the footing to get off the ground. Until one night while at a tavern, you find a job, it's very discreet, and there isn't much detail to it, but they are offering quite a bit of money to find someone and escort them back to him. You guys happily take the job, but what you don't realize is that there this is more then just an escort mission, and there's something bigger happening in the shadows Message if Interested