I use a player called "Gloria" on a big screen to show the players a ship viewscreen like in StarTrek. I want to send a series of pings for the players to see where a radio transmission is coming from. It does not work. In fact, I cannot seem to make a ping appear via the API at all!   Here's my code:    *on("ready", () => {      on("chat:message", (msg) => {           if (msg.type === "api" && msg.content === "!distress") {               startPinging();           }       });       const pingInterval = 5000; // Time between pings in milliseconds (5 seconds)      const duration = 55000; // Total duration in milliseconds (55 seconds)       const numPings = Math.floor(duration / pingInterval); // Number of pings to send        const graphicName = "GRID-1";      const bar3Value = "planet";       const startPinging = () => {           const graphic = findObjs({               _type: "graphic",               name: graphicName,               bar3_value: bar3Value           })[0];              if (!graphic) {              log(`No graphic found with name '${graphicName}' and bar3 value '${bar3Value}'`);               return;           }           const pageId = graphic.get("pageid");          const left = graphic.get("left");           const top = graphic.get("top");           for (let i = 0; i < numPings; i++) {               setTimeout(() => {                       sendPing(left, top, pageId,  '-Nj_Dg6a5ikbFyo8uxEM', false );                 }, i * pingInterval);           }       };   });