We Fall Together is a text based rp discord server which has just completed its first mission. Most of the hiccups with the dice system have been sorted out and we are at a stage where we can start welcoming in another batch of new members. We are only accepting a handful at a time in order to make sure everyone has an opportunity to participate. You can see the details below: A text based rpg with a simple dice mechanic and optional permadeath. The game runs 24/7 so you can play as much or as little as you like. Complete missions to determine the world narrative and compete against the ever adapting enemies of humanity. No word count required. No experience necessary. DM on roll20 for more information. Setting: “A fleet of armored airships hover over the remains of a once proud metropolis, long since overrun by the vicious creatures that have hunted humanity since before recorded history. Tonight, they are the ones being hunted. Cadets of the Royal Aronecian Military Academy (RAMA), volunteers from all the nations of the world, line the narrow walkways beneath the airship's mighty deck. Their bodies are fastened to a series of steel cables that will guide them through the dense fog cover below, and into enemy territory. It will be the first drop for many of them, and those that survive will have earned the hallowed title Venetor; a vital step towards graduation. Biplanes have already begun their strafing runs, clearing a path through the undergrowth with napalm and machinegun fire, opening a space for steam powered exosuits to enter the fray. With luck, the COIN investigators who had found this place weeks ago are still alive, dug in and waiting for rescue not far from where their emergency flares had been sighted. It’s a race against time, and just another day in the life of the RAMA.” Gameplay: The two modes of play are: Expeditions: Organized monthly, missions are site-wide events that are necessary to move the world narrative forward as well as gain experience to upgrade player characters. These are hosted and managed by Narrators (GMs). Downtime: Hosted and run by the players. These events do not result in experience but can be used to earn advantages in upcoming missions, recovery from injuries and battle fatigue, character development leading to plot armor points which can be used to survive a killing blow.