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GroupInitiative not adding bonus

Hey guys, Second time writing this post, first one was not posted for some reason. Just started using macro and tried the GroupInitiative. It works fine, although it does not add any bonus to rolls. I tried using premade rule for DnD 5e, custom group rules, resetting and even deleting the macro itself and all the time the same result - I'm receiving an error in the console: "Error: No attribute or sheet field found for character_id -O9ec1LYyFQW0FeSr7OL named initiative_bonus" It's always the same, only char id and attribute name change. I tried initiative initiative_bonus npcd_dex_mod dexterity dexterity_mod etc. Always the same outcome. What am I doing wrong? Note: using 2024 character sheets
1730168598
Gauss
Forum Champion
dgk said: What am I doing wrong? Note: using 2024 character sheets The problem here is that you are using the D&D 5e 2024 character sheet.  It is based on Beacon, which is not yet ready for most (all?) Mods (API Scripts).  Existing scripts like GroupInitiative will not work with that character sheet. 
1730168973
timmaugh
Pro
API Scripter
Interesting story, there... That sheet has been out of beta for a month and a half, soooo... Yeah... Not so much of an interesting story. Just a sad one. But who sticks around if you say you have a "sad story"?
1730169771

Edited 1730170397
vÍnce
Pro
Sheet Author
I know that Beacon-based sheets have been around for over a year (ones done by roll20 at least) so I guess it never occurred there was a fundamental compatibility issue with the Beacon and the API?  WTH?  Is there a plan by the Devs to get the API to work with Beacon or are Beacon sheets just SOL?  Kind of discourages sheet authors from developing with Beacon if that's the case.  There are SOOOOOO many great mods on roll20 that the community has come to rely on for their games.  And the API has always served to offer what the system lacks for whatever the reason.
Thank you. Switched my game back to 2014 :(
1730324230
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
dgk said: Thank you. Switched my game back to 2014 :( Be very careful. Switching the base sheet of a game has been reported to cause data loss.
Is there anyway then to modify the initiative macro inside !ta so initiative works? It works for monsters, in the module but not for 2024 characters.
The D&D 5E 2024 by Roll20 character sheet is built in a very different way (called Beacon infrastructure) that does not allow for Mod interaction in the same way as legacy sheets, so currently no. Hopefully in the future it will be possible.