Dylan, I apologize, I've not done anything with L5R—real-life got in the way and I don't know the system that well. However, I have looked at the sheet and here's what I can say: Mikael D. said: 1- The typefaces.. Can you perhaps replace one of the default fonts with something more websafe, such as Arial? I have a few players that do not have papyrus or fantasy and that makes the character sheet somewhat hard to read. 2- I've found another bug as well, we'ere unable to add weapons at all on the weapons tab. The problem with the font could probably be corrected by storying the font somewhere online and then adding an @font-face to the CSS. It would look something like this: @font-face {
font-family: 'Papyrus';
url('<a href="http://url.to.font.file.com/Papyrus.woff" rel="nofollow">http://url.to.font.file.com/Papyrus.woff</a>') format('woff');
src: url('<a href="http://url.to.font.file.com/Papyrus.ttf" rel="nofollow">http://url.to.font.file.com/Papyrus.ttf</a>') format('truetype');
font-weight: normal;
font-style: normal;
}
You'd do the same sort of thing for the fantasy font. Alternative, you could just modify the existing CSS to something like this: .charsheet
{
background-color: #fff;
overflow: hidden;
font-family: Papyrus, fantasy, Arial, Helvetica, sans-serif;
}
Calle A. said: 1) For skills, the actual value of your rank of the skill is saved, it just doesn't show up in the sheet. I have no idea why this is. 2) Initiative just flat-out doesn't work in the current version, not even returning a roll result. 3) The weapons problem is something I'll have to look into. It seems like something that would be relatively easy to solve, but it probably isn't. 1) I agree with Calle A. I have no idea why the saved skill values aren't dislaying in the sheet post save and close. 2) I don't know how initiative is supposed to work, so this is hard for me to trouble shoot. I've tried following the formula from the field values and get lost. However, it looks like there may be one problem. The button for Initiative has the following value: @{name} rolls Initiative [[(@{BaseInitiative})d10k@{reflexes}!!]] I can't find a field called @{reflexes} (or attr_reflexes). There is a field @{Reflexes} (or attr_Reflexes), so I wonder if that's just a typo. I haven't messed around with that one single modification to see if that resolves anything, but when I push the Initiative button here's the error message I get: Could not determine result type of: [{"type":"M","expr":"((3+round((((((((3+4)-abs(3-4))/2+((9+10)-abs(9-10))/2+((7+8)-abs(7-8))/2+((5+6)-abs(5-6))/2+10)*10)+(0+4+5+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0))-112)/25))))"},{"type":"C","text":"d10k3!! + 1"}] I have no idea where that entire formula is coming from... 3) The problem with the weapons is the a bunch of nested <fieldset>s. That's not allowed. Actually, I'm rather surprised it's displaying as much as it does. If I get a chance I'll try to work on this a bit, but it also looked like Calle A may have been trying to get some of this figured out. However, life is complicated at the moment and so I don't know how much time I'll have to work on a character sheet for a game system I don't know and certain don't understand based on the formula for Initiative. Sorry.