Bugs:
- Coinage values don't save between games. Twice now, my party's coinage have disappeared on their sheets. (we play every other week)
Requests:
- Add a damage_max hidden attribute or something that always equals the current health, or just make current health become damage_max (Would be extremely helpful)
- Rearrange the monster attacks order to mirror the book statblocks a bit more. Not important in any way, shape, or form.
- Add a couple sections for special senses and movements for the PCs as well, since ancestral and path abilities can give them such. Would help them easier track those.
These are all I have noticed and can remember.