I can't be the only person asking about this, but I can't find a forum anywhere. On the new character sheet weapon masteries are handled completely wrong. The sheet implies that a character gains certain masteries and then can use them on any eligible weapon. This is not how weapon masteries work. A character masters a specific weapon, which has a certain mastery trait. For instance, if a player wanted to use the the Topple mastery of both their Trident and their Battle Axe, they would need to use 2 mastery slots to master both those weapons. But on Roll20, it appear the player just needs to select Topple with one mastery slot and then can topple with all 5 different weapons that have the Topple trait. I have filled out feedback forms on this issue several times including within days of the sheet becoming available. I have gotten no response, and obviously no changes have been made. I'd just tell my players that Roll20 is handling the feature wrong and move on, but it makes tracking a PC's masteries virtually impossible. In the example below, one of my players is playing a 10th level Champion Fighter. I believe the 5 weapons she has currently Mastered are the Scimitar (nick), Shortsword (Vex), Whip (Slow), Dagger (nick), and Hand Crossbow (vex). However, there is no way to confirm that as the sheet shows that she has taken vex twice, nick twice and slow once. Am I crazy. Does no one else see the problem?