I'm a new Pro user (my first post :)! I am just trying to find the best options to speed up combat. I like the idea of "Combat Master" but it eventually errors out in some way or other. If I create a new game it works fine but sooner or later it breaks and I'm not able to track down why (See example error below). I tried ''Combat Tracker" but that has issues and seems to be not used much any more. I'm happy just using Turnmarker1 and GroupInit etc to get most of the same fuctionality but Combat Master seems pretty slick when it works and would really speed things along. Are there any other good solutions that I haven't come across yet? What do people use? Mod Output Console Your scripts are currently disabled due to an error that was detected. Please make appropriate changes to your script's code and click the "Save Script" button. We will then attempt to start running the scripts again. More info... If this script was installed from the Mod Library, you might find help in the Community API Forum. For reference, the error message generated was: TypeError: Cannot read properties of null (reading 'match')
TypeError: Cannot read properties of null (reading 'match')
at getCleanImgsrc (apiscript.js:18458:28)
at getOrCreateMarker (apiscript.js:18935:121)
at removeMarkers (apiscript.js:18981:9)
at stopCombat (apiscript.js:18676:9)
at commandHandler (apiscript.js:17422:17)
at apiscript.js:17276:25
at Function.each (/home/node/d20-api-server/node_modules/underscore/underscore-node-f.cjs:1323:7)
at inputHandler (apiscript.js:17271:23)
at eval (eval at <anonymous> (/home/node/d20-api-server/api.js:181:1), <anonymous>:65:16)
at Object.publish (eval at <anonymous> (/home/node/d20-api-server/api.js:181:1), <anonymous>:70:8)