keithcurtis said: I have run your macro, but only changing the track names to ones that are in my library. I cannot duplicate the crash. Try this, run your macro, click the first button. Disregard the crash, but push the up arrow in chat to see the last command sent. If you clicked the first button, it should be " !splay Divination A ". Restart your sandbox and try running just that command and see if you trigger a crash. Did that, and the command !splay Evocation A played the sound, and then crashed the sandbox with the same error. This is mystifying. Could it perhaps be conflicting with other scripts, like Audio Master?