Steel your heart and bare your sword and spells to survive the horrors of Carrion Crown, a spooky fantasy adventure path for levels 1-15! Beginners, neurodivergent folks, and LGBTQIA2S+ folks welcome! Professor Lorrimor has passed away, and you have been named in his will. The professor was getting old, but his death seems sudden, and that he would name you in his will is curious. You have traveled to the town of Ravengro for the funeral and to discover your inheritance from the kindly and adventurous professor. You are only slightly concerned about traveling to a small town in the Ustalavic countryside rumored to have a haunted prison nearby... Your unnerving adventure into Ustalav, the fog shrouded realm of dark nights and stalking creatures, begins with attending a funeral. Before long you find you and your companions will face legions of the dead, packs of warring werewolves, courts of vampires, and the vilest cult on Golarion. You'll need your wits, your magic, and more than a little luck! Carrion Crown has plenty of exploration and combat, punctuated with tense social encounters. The GM will be including plenty of roleplay to make the world feel alive and reactive to your actions. This adventure will take you and your companions on a tour of the haunted counties of Ustalav, with each book of the adventure focusing on a different theme of horror (ghosts, Frankenstein's monster, werewolves, zombies, vampires, witches, and liches, in that order). This campaign will react to you and your allies, with custom plot-lines and side-quests available. We will run the gamut from serious to comedic, taking the time players want to portray their heroes through improv and a few game rules. We will play the adventure mostly as written, making changes for safety or to reflect the actions of the heroes. Game is organized through StartPlaying! First: the GM gets very into running the game during a session, and may not immediately notice that a safety tool has been employed. If They are not noticing that you have invoked one of the tools you have their permission to ask them in the text chat or voice chat to double check their messages. We will begin the campaign with a free session 0, where we can discuss what kind of game we want to have, what we find unacceptable in our gaming experiences, and what kinds of relationships we want our characters to have with each other and the people of Golarion. The Roll20 table will have virtual cards that can be played on the game's map, indicating that someone wants to slow down, stop, or keep going with the scene. I will never ask why you played a card, and other players must respect someone's choice to use one of the cards. We will continue with the game as needed, making changes as necessary. Since we will be using Discord, feel free to send the GM a private message if you want to discuss something privately. While running a game I may miss the message initially, so if I am not noticing that I have received a message please poke me a few times in Discord. If I am just not getting it, please let me know I have a message in Discord, and I will check it right away. Breaks will occur at the two-hour mark. If someone needs to step away from the game feel free to announce it in the text chat or out loud as you feel comfortable, and we can take a 10-15 minute break to get water and take bio breaks. As above, if I am not noticing while I am running the game don't feel bad about poking me or calling my attention to the text chat or my private messages. Finally, if something comes up that you were not expecting would affect you as it does, don't hesitate to call for a break or send the GM a message. The game is supposed to be fun and exciting, not harrowing for the real people playing it. If something hits you in a way you did not expect, you have the GM's permission to poke or call to them as needed to get the safety you need. Pester them, they will understand! GMing Style: -Focus on using game rules to portray people, flaws and strengths and all! -GM loves using music and sound effects to help the world pop! -Rules are important as a framework of expectations, but the GM will be happy to bend the rules within reason to achieve maximum fun! Resources and Features: -Private Discord -Custom Roll20 tables (back by a Roll20 Plus subscription) -Pathfinder 1st edition Roll20 Compendium (includes Core Rulebook) -Full soundtrack, with volume sliders for each player's comfort or preference -Sound effects through Syrinscape's Web Player, with volume sliders for each player's comfort or preference -Can make custom tokens with any art you provide -Large library of digital maps for custom content