Wayne W. said: That only applies if none of Perrin's gold is involved. LOL - thats true :) i will actually use that!! this was kmita's best night of gambling by far, considering he ended up with more money that he started out with. He will always remember the legendary halfling luck at the epic night of gambling at the dragon cult camp. Movan said: Kmita could go on a real tear (knowing how cold Aladar's dice can be at times :P) and end up rich enough to afford therapy, group counseling, and his own casino upon full recovery. Along those lines, what about rolling with disadvantage? I have no skin in this game :) Well, Kmita's bad, but he's not THAT bad ;) Aladar said: Ha! I played a lot of years and DDO sessions with Mo and he's quite familiar with my luck with the dice. If it weren't for bad luck I'd have no luck at all :-) Marcin, you may handle your "bad" gambling talents in anyway you want, even calling a crit fail if you want to at some point. Just know you will always have the option of a straight up d100 roll if you are looking to win. I'll have to look at how I might do things if you run into a pro, someone proficient in the game. A +2 proficiency bonus isn't much on d100, so I'll most likely change it to proficiency bonus *5 for a d100 roll, so a +2 proficiency would give a +10 to a d100 roll. That sounds good -- so the night at the camp Kmita was playing against equally bad opponents [perhaps the commander might have had proficiency - but if i remember the rolls it wouldn't have mattered :) ] - so that's why it was "equal" - no minus or pluses either way. But if Kmita runs into someone who is proficient or even expert, that would change the odds to favor the professional. Its a good solution that fits in nicely with the rules.