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Automatic condition application

This would have the most application with HP tracking but I could see other uses. If a bar gets under or over a number apply a condition tracker.   Example (in d&d 4E) The sipalist would be when HP<half HP (would most likely need to set the number) add the red dot. I would also like to see the ability to set more than one to a bar.   Example (in d&d 3.5/pathfinder) I use the turn bloodied in these additions as well to cut down on stat quoting. (ut the players decide when they are bloodied not necessarily at half HP) HP<=half add red dot HP<0 add black dot (dyeing) HP< -CON add red X (dead)   This would also play into another post of mine “Player modified HP” making less work on the DM in that case by letting players know when something is bloodied or dead. No need to ask the DM.
1366106579
Konrad J.
Pro
API Scripter
Even better might be instead of the dot being added, the colour of the bar changes.  Its typical for the green bar of health to go to red when it is low in other games.
1366107615
Konrad J.
Pro
API Scripter
I'm thinking the API might be something that could change the colour of the bar or turn condition dots on/off.
+1
i did not suggest the bar change and the dots and X are already in the program and would just need to be turned on and off i wish people to stop responding with API. if i wanted to program the interface my self i would make a program my self. i whant to use this for the ease of use not to right code.
Well you're gonna have to deal with it... because automating things without the API isn't going to happen. That is not the intent behind the Roll20 app.