System: TMNT &amp; Other Strangeness (Palladium system — streamlined for fast, friendly play) Platform: Roll20 for gameplay, Discord for voice Date &amp; Time: Sundays @ 6PM EDT Tone: Post-apocalyptic Saturday morning mayhem with a grimy VHS edge New Player Friendly: Absolutely. No experience with Palladium needed. I’ll walk you through character creation and the whole system. The world didn’t end. It just got weird. Welcome to Shell City—a flooded, mutant-packed sprawl clinging to the ruins of old America. Dog gangs roam the streets. Frog cults chant in the sewers. And something ancient just woke up under the asphalt. You’ll play a mutant animal, rogue experiment, or something stranger—fighting for scraps, justice, or just your next slice of pizza. Inspired by the original TMNT comics, 80s cartoons, and too many movies that came in cracked plastic cases. You’ll love this game if: You want to play a mutant otter with PTSD and a grappling hook You like roleplay-driven stories where choices matter more than stats You enjoy a balance of goofy and serious You care more about character arcs than combat math You like weird settings that still take themselves seriously enough to get invested What I’m looking for: 3–4 players who enjoy collaboration, roleplay, and story-rich games. Palladium vets are welcome, but total newbies are absolutely welcome too. This game is inclusive and welcoming to all players. To Apply: <a href="https://app.roll20.net/lfg/listing/421230/shellshocked-tmnt-and-other-strangeness" rel="nofollow">https://app.roll20.net/lfg/listing/421230/shellshocked-tmnt-and-other-strangeness</a> Let’s get weird. Let’s get mutated. Let’s play.