
A bigger map of mine, which performs poorly is now (with Jumpgate) nearly unplayable. Yes we know, big maps with lots of token naturally perform worse. Question: The hardware accelleration seem to not work properly on this map. Smaller Maps with only a fixed maptoken and some creature token get a GPU Usage of 20-30% and 60 fps The big Map only goes to 10-15% while on around 15-20 fps. Does anyone know this phenomenon and has some tipps?