Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Token Locking

April 12 (11 years ago)
Miranda
Sheet Author

It would be awesome if there was a way for the GM to lock a token so that its size is static and free from accidental resizing.

April 12 (11 years ago)

And would remove the annoying (and unnecessary after the game starts (excepting special cases like Enlarge Person)) resize anchors. They can really get in the way and clutter up the viewport.

+1

April 12 (11 years ago)

+1 for sure, I hate accidentally making a massive goblin in my haste. 

April 13 (11 years ago)

+1, i'm sure the players would like not having the pixy become colosal

April 13 (11 years ago)

+7

This has been suggested on the Mentor forums as well.

April 13 (11 years ago)
Konrad J.
Pro
API Scripter

+1

April 13 (11 years ago)

While we're on the subject could we get that for things on the map/background layer too? I know I have accidentally moved my background layer a few times while doing things like moving a bed or something that the players use for a barricade then accidentally moving the whole map off the dynamic lighting framework not realizing I am still on that layer.


April 13 (11 years ago)
Gauss
Forum Champion

Wesley, if you hit Ctrl+Z afterwards it should undo the accidental moving. 

- Gauss

April 16 (11 years ago)

I just started using the program. Have not ran a session in it yet (that will be Friday) but I do not see how that is a problem with the setup work I have done so far. Is that some difficulty I should be aware of?

April 16 (11 years ago)
Miranda
Sheet Author

Its just that sometimes you might accidentally resize something when trying to move it. Just an annoyance really.

+1 - especially handy if you are trying to move something smaller than a grid square on a lock-to-grid map. It either gets too big or disappears (when the height/width goes to 0).