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[LFP 18+] ACKS II

1746138839

Edited 1746138895
I am looking to start a new ACKS II Campaign in the Auran campaign setting.&nbsp; New/inexperienced players are welcome.&nbsp; 2 per month&nbsp; game pacing likely with game periods on weekends.&nbsp; Drop me a line.&nbsp; If you don't have ACKS II, its basically B/X D&amp;D with newer classes and modern design elements including political/domain management high level play. I can help you pull a character together if you don't have the base rules.&nbsp; Fairly brutal setting, more about simulation than story telling.&nbsp; Your agency comes with consequences ;) <a href="https://app.roll20.net/join/19540485/ZNNyCw" rel="nofollow">https://app.roll20.net/join/19540485/ZNNyCw</a>
A brief intro to help: The Borderlands are restless. Between the frontier fortress of Turos Tem and the trade-hub of Siadanos, caravans have begun to vanish—without survivors, without wreckage, and without a trace. Yet somehow, familiar wares reappear in the black markets of Siadanos, sold quietly under the eyes of the city’s watchmen. The merchant guild grumbles, the temple rings its bells, and the legate at Turos Tem has begun offering coin to any adventurer brave—or foolish—enough to seek answers where the roads grow silent. You are such adventurers. Whether sworn to gold, glory, or the gods, your journey begins on the edge of the Empire’s crumbling reach, where rumors of beastmen, blood rites, and buried secrets stir once more. Somewhere in the wild scrublands beyond the fort lies a truth hidden beneath stone and shadow—a truth that the bandits fear, the nobles ignore, and something darker still has begun to awaken.