Change Log Updates | Week of May 23rd    As a reminder, you can always check the Change Log that gets updated throughout each week on our    Help Center   !      
      
       Roll20 | D&D 2024 Character Sheet & Builder Updates: 
       
       
      Added new roll actions - initiative, npc_initiative, init, and 
npc_init. All of these actions can be accessed via macros like 
%{selected|init}, and all four will roll initiative and add it to the 
tracker on any character.
     
      
       
      Added new roll actions for all skills - acrobatics, 
npc_acrobatics, and the same for all other non-custom skills. All of 
these actions can be accessed via macros like %{selected|acrobatics}, 
and both actions will roll your relevant skill to the chat.
     
      
       
      When you make a roll, you can now hover over the roll result to see the quantum tooltip and result
     
      
       
      Fixed an issue on the 2024 builder causing some 3rd Party 
spellcasters to fail to display their entire spell list when picking 
spells.
     
       
              Roll20 | Jumpgate Updates: 
       
       
      Pushed a fix for an issue which caused players' (not GMs) games to
 freeze when moving two or more controlled tokens in specific 
circumstances.
     
      
       
      Fixed a Foreground layer bug that caused Foreground Layer Opacity 
to appear at 30% in cases where Foreground Layer Opacity was set to 0% 
but a token moved under a foreground object
     
      
       
      Fixed a bug where a Player couldn't move multi-selected tokens on 
pages which had dynamic lighting lines and "restrict movement = off"
     
      
       
      Fixed issue preventing editing of input field in new right-click 
vision context menu Bright Light and Low Light sliders; also fix issue 
causing strange behavior when using arrow keys on input field in new 
context menu Bright Light and Low Light sliders
     
      
       
      We've added a new option for controlling how Foreground objects interact with Darkness, called “ As Darkness ” (more in  this thread ).
 This allows Foreground objects to be revealed by a token’s vision, and 
is great for situations where you want players to explore a building or 
area without seeing the entire layout up front. Additionally, the 
previous “Hidden by Darkness” Off/On toggle has been split and renamed 
in the right-click token menu and in Token Settings and will be offered 
as an option alongside As Darkness:
       
       
       Above Darkness : Foreground objects stay visible even in darkness (example: roofs that disappear when entered)
     
      
       
       Below Darkness : Foreground objects will be hidden by darkness (example: decorative elements like cobwebs, rafters, or overhanging vines)
     
      
      
       
      Fixed an issue where dragging and dropping monsters from the 2025 monster manual did not work on ultrawide monitors
     
       
              Demiplane Updates: 
      
       Demiplane publishes a monthly patch update that is    located on their blog!  
       
       
      Bug fixes to Daggerheart including:
       
       
      Adding character level to base tier for Bare Bones.
     
      
       
      Added modifier to Vitality.
     
      
      
       
       Created tutorial  for Adversaries + Environments for Demiplane’s GM Tools. 
     
       
              Demiplane + Roll20 | Beta Integration Updates: 
       
       
      Currently working on Beta: Phase III. More information to come next week.