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Morning X-Men game (Savage Worlds)

Looking to start up a game starting around 10AM EST using a combination of the Deluxe super powers rules and the ETU academics rules both from Savage Worlds. New players to the system are welcome as it's incredibly fast and easy to learn. Just looking for friendly fun people to get a game going. Right now I'm leaning towards Wednesdays, but I'm open to Tuesdays and Thursdays as well.
Hi, just wondering, will this game be using text or voice ? I'd love to join up but can't really do voice chat.
I do voice chat
I'd be up for thursday. Tho I would be a first timer.
Can we be the X-Men from the 90's cartoon? I want to *BAMF* from place to place like Nightcrawler while that guitar riff plays!
unique x-men, but nothing says you can't have the same teleport
Session 0 character creation this wednesday.
How unique are we talking? Because i've imagined some strange super-powers before. Like this one guy whose power essentially boils down to the portable hole from D&D. He can open the gate to it anywhere, and make it any size. Or another character whose power is like "imagining things into reality." Except that it takes incredible concentration, because the things have to be imagined perfectly and completely for them to have any substance about them. (For instance, if he imagined a wall it wouldn't block people on the other side. Because he can only imagine his side of the wall well enough to make it real!) Or would you only be interested in mixing and matching existing powers?
Well it would still be limited by the system using the power from savage worlds relic using trapping for the specific flavor and nuances of the power.
So you're just going by what's listed in the book?? I'm sorry, i could make very little sense of your sentence. ("relic using trapping"?)
That's fine trapping is part of the savage worlds system. Basically a power is just the mechanics part of it such as damage dice how long the power lasts if it's making a wall how tough the wall is things like that. The trappings is the flavor such as the wall is an illusion an energy not is made of fire of ice, these thing slightly tweak the base mechanics of the power and make them unique to your character. Example gene grey can use her telepathy to make a shield that is the armor power but it can effect others while colleague's skin turning to metal it's also armor but he does not need to concentrate to sustain it. Also sorry for typos using my cell.
Bump
I'm interested in playing but have never played savage worlds before. Is there any room in the game still?
yea, wednesday will be session Zero and character creation. <a href="https://app.roll20.net/join/439947/EDXBjg" rel="nofollow">https://app.roll20.net/join/439947/EDXBjg</a> Pretty much those who get on that day I will consider as the team and close new people from joining after then.
When I try to click the link I get an error message.
<a href="https://app.roll20.net/join/439947/YUGUNQ" rel="nofollow">https://app.roll20.net/join/439947/YUGUNQ</a>
that should fix it
Looks interesting, I'll stop by Wednesday.