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Observations

Knowledge (local): 22 Intelligence: 14 Ering definitely accepts General Remand's offer. Since we are talking about Kentwing, has anything changed there since slavery was outlawed in Waterwend?
Dawi said: Knowledge (local): 22 Intelligence: 14 Ering definitely accepts General Remand's offer. Since we are talking about Kentwing, has anything changed there since slavery was outlawed in Waterwend? You remember Axil telling you that things calmed down when the Temple of Hextor 's feared Inquisitors began a large-scale investigation. They eventually arrested, tortured, and executed several of those involved in the assassinations, most of whom were bribed servants who played minor roles, though the list included one actual assassin from House Hawke, causing them to lose considerable face. Axil did mention them searching especially for the masked assassin, though, and spreading the word that he wields forbidden powers. Thinking back, you remember feeling anxious that several of those killed were talented necromancers. Your specialization being rare and oft-misliked, the trend unsettled you. Axil has reported a shakeup in Kentwing as a result of Waterwend  leaving the slave trade, and believes the assassinations were partly an eruption of underlying tensions from that as well. Gor the Wise moved to Kentwing to reopen his eponymous Flesh Market , though competition from the Flea Circus and the strict regulations and tithes due the Temple of Hextor have made it much less profitable for him. There's also word that slave trading has boomed in Prosh Port , but its distance from Kentwing  has prevented any reliable business between them. These factors have led to a shortage of product but an excess of competition among buyers and sellers, hence the tensions. The Marquis Goldenblade seems pleased that his plans are proceeding on course... I'll write up some notes about your new soldiers.
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Josh  said: Ering, Xankoris, and Hamanap added some notes and input to your sketch, per their advice. Take 40xp.
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Pyramid scheme     Its got rooms an people get healed in them or die trying I'm not designing each room. the most important bit is the shrine to Tamara at the top. -healing on top and sids super kobold project at the bottom.  - number of levels subject to change based on cost. hopefully the subterranean levels are cheaper since they're just carve up the earth and even cheaper with his own kobold workforce. - how much more will it cost to hire actual healers? once this and the bridge are built he'll have made temples to Chronepsis, Tamara, AStilabor and Assternian.   -it is a pyramid so he'll add pharoah to his tittles. - no Red cross here so I'm free to make the Silver Star.  -he'll ask Seras to pose for the statue since shes the only silver dragon around
I am charmed by this offering , maybe a small sidenote that the contractor is Dwarven and the Tamara top is an absolutelly brilliant idea . This structure is made to welcome any race, should we concider Tamara universal enough to attract all spectrums tho?  What i mean is... example: Would a certain race like...idk ..a Drow or a Trikeen  fear the representation looking at it from afar? Neutraly speaking, i would like it to be attractive to any intelligent creature , certain wings will be blessed for sure but zoning the entire place sacred could repulse another culture...The idea is to be a wonder of the world that triggers foreign gossips. Anything in the lines of Tamara's portfolio : but screaming any bad apples or Nomanic cultures or refugees : ^-Hey ! we can help you too.^ like being inviting from afar , scryed or spyed .  I am sure Tamara would not deny entrance to an Orc, but would the Orc deny entrance to it himself ?  One day could bring... a Blue Dragon sight-see it and realize  this place offers to save is poisoned wyrmling... saving it from plotting against us.... so as average main idea, The look must be universal welcoming . If not a sore eye for Elves and Aracrokas...    
Basicly certain Elves and Aracrokas would be the only 2 race i would expect to hate the building by design since its a Dwarven/Yuan-ti built.
The undergrounds are a whole other can of worms indeed, you were quite quick to spot it . The kind of thing that brings a death ratio just to make it appen. I mean... Kobolts and Dwarves are elite tunnel workers but they are still reading plans in a completely foreign language artificially enhanced by scent ... I would go back in Serpent territory if i can find something good to bait or buy a lower worker team to aid with. Anybody who as an idea for a mass produced resource the Stone River Waypoint can provide to a Serpent Den or Village outside the reach of Esylith's ?    Fresh water ? Pocket pouches ? Practical Inventions ?     If i must act to spare you the GP or funerals, i will. (Like...i think that this will be haunted by workers making these tunnels if taken lightly.  Getting a serpent approved team of slave specialist would help , these workers would need dogs not to get lost too as some way going up will lead down to a intersection. I could spam scent to every single worker and i'd run out for some... Avoiding a single casualty out of building this is going to be painstakingly hard without experience.) We get the care factor for sure opposed to a creature that makes its own structures stand in a death toll , less not forget .   
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The rooms are not as many as imagined since the whole thing will be divided in similar structural wings, some more simplified to map than others. The mindbend is going to ave to map the corridor and Maze itself . I saw the 3d skesh you made  there^ . in a 2d top view perspective, its basically undrawable. What i might do tho, is a Corridor connection tree . And then just dress each wing and triggers to reach em. For each wing, its own connection tree                                -----------------------------------------------------Wing B ----------------Lobby-----------------Illusion----------------Wing F                                 -                                                                         -                                                       -                                                Example: Entrance----------------Wing A                                            --------------------------------------            ----------------------Wing C                                 -                  ----------------------Administration                                                  ---------------------------------Wing A                                 ----------------                                                      ---------------------------------------                                                    -                         -------------------------                                                                       Wing C-----------Real Topside                                                    ---------------------                             -Wing C-------------- Fake Top Side-----------Wing F                                                                                                                   -------------------------                            ---------------------------Wing C Wing A----------------------------------Evaluation---------------Nowhere                          -                                -                          ------------------------Surgery--------------------Supply                                    Wing F-------Wing E-----promised land                          -                          --------------Wing D--------------Rehab---------------Fake Wing A------------Wing D----------Rehab *4-6 rooms per wing , 3 wings per side, 1 maze per wing... is my Gross view of a 10 story tall  building                            
Her domains are literally Life,  light and mercy, I think she is warm and welcoming enough  -people got free will if  they know they don't deserve mercy she'd still give it to them buts it their choice to to walk in.  besides i think we should wait till the next campaign before we start forcing mercy on the undeserving. I dont think the guild leadership is willing to make deals with the yuan-ti until their evil leadership is replaced with a not so evil one.  -also they'll be no slaves ever.   we can always use proper signage and lines of colored paint like regular hospitals to avoid people getting lost.
Obviously no slave to our employ, but indisposing them of their traitors tho?  If they escaped Esyliths grasp for bether pastures surely some places around is territory holds other renegades like me that escaped it . 
@Josh:  I REALLY appreciate a Kobolt work force , i am just worried it affects your Leadership . But yes, this god-dang culture trade in slaves , this is why i point out to look in Hesilith's territory but outside is reach.  I mean, tecknically...  evil alingn... is just a % of followers for most communities. Some especially lower-ranked of is citizens are bound to want to leave and would be likely to be found escaping the culture , maybe even new followers for you. Tis true that the Evil tag is immensely rare where we live right now. I would assume that a sudden wave of exotic culture could up the % fast and certainly do not seek to Redeem em all but i would expect some to change alignment on their own if welcomed well enough. Common monstrous i am likelly to want to attract are: Serpents, Giants , Underdwellers and Aliens, if they can't accept our ways, DW, we'll send them to the promissed land. I imagine a renegade is rare enough to not-all-of-them be evil too.
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Escaped slaves and traitors are ok,  i dont think building bridges and hospitals are the signs of someone being influenced by a evil race. And you dont need the evil tag on your race to be evil, half the evil shits we dealt with are regular human assholes (kendy, rizdar, those twins.) - we get real evil depending on which side of the bed i wake up on. Everyones welcome in limars kingdom. Except nerulian priests.
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I'm a bit confused about all this, so let me ask a few questions to clear up what exactly you two are planning. Are you intending to combine Limar’s plans for a hospital with Sid’s plans for an underground medical research complex? Are the kobolds you've mentioned here the Eklem tribe ones Laika will be sending from the Stonefare to establish a warcamp under the fortress? And if so, does that mean you intend to also integrate their underground warcamp into the research complex? Does this mean Limar intends to fund Sid’s expansion project too, or is Sid still going to try to raise the funds for that part himself? A combination hospital and underground labyrinth seems a bit... paradoxical... and would also cost a lot more. Where would this be located? Sid was going to expand his underground complex gradually under his clinic in the village, would you demolish it to build the pyramid atop it, or put it somewhere else? Those questions aside, a few DM-inputs on the rest on the discussion: As for healer costs, it depends on their skill level. Assming a full-time work schedule, a simple herbalist healer (like a level 1 human expert) would charge about 8gp/month. For an adept with access to cure light wounds , you're looking at maybe 100gp/month. For a cleric or healer (the class), maybe 200gp/month. Those are full salaries, mind you--if you provide room and board, you could pay about half that. And remember, Limar is a king, so he has a lot  of subjects in the Stonefare. He could easily command some healers from there to move to this new hospital. To Sid's concern about cultural differences, the Wayfinders have a reputation as pretty neutral good (and somewhat associated with the draconic pantheon, thanks to Limar), so if the hospital is associated with the Guild (and especially if it's at the Waypoint), the shrine to Tamara would fit right in. Her shrines' standard blessings are also healing, so the shrine itself would be a huge aid to the hospitaller work. There are already a fair few evil people among the Guild's servants, followers, and serfs, and they manage to generally get along with the Guild's laws. More monstrous races haven't generally integrated into the Waypoint yet, but that's more due to cultural differences than moral ones. Some interesting things are planned for down the road, though... 
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yes. Ive made this helpful guide, plus I messed around with the strongholds builder guide.   - A cleric(Tamara) of at least level 3 to link and tend the shrine, while acting as head doctor plus 2-3 human experts to act as nurses so 224gp/ month quarters are included in the design  so 112? or you know free cause of his leadership feat. - guide places it around 18 to 20k, so Limar will have to tap into the treasury unless you have your own pricing system. -also if the wayfinders are not going to take any side in the upcoming war they  should improve their defenses and make preparations to handle refuges fleeing it.
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It would pretty much double it's construction time if the 2 merged i guess, X lairs in one basically.... The forming-from original idea is:  -A piramid Hospital on surface, connected to a inverted Weapons Research Pyramid down bellow -Mazed with ascending and descending corridor  -Aprox 6 Med. Wings . ( Detox , Infirmary , Sanitarium  /  R&D , Testing , Disposal)      -A Tamarah Shine (Monstrous friendly) at the Tip of surface side -A genetic Lab at the Tip of the inverted underground side -Anything any sponsor wishes Original WHY necessity: -Fills my goal of finding the missing link to save ancestral gene pool -Ability finally to expand on Grafts and bring my weight on gold & Mag items -Making a wonder of achievement building that creates rumors: Generally simple wings to traverse upper side but designed for need of quarantine in case of difficult patients.  Goal would be to ave any of the 6 rooms per wings accommodate for monstrous environment , so basically empty until need of accomodation such as a salt-water bathtub , or a huge size dirt-pot for our Plantfolk friends. 6 wings , 6 rooms per wings total of 36 rooms  15^ by 15^ on average , 30 by 30 would take 2 rooms out of the equation. Entrance, Administration room, Surgery Room , Lobby , Stockroom ,  Shrine (Top) Open , Lab (bottom) Hidden. No. of Job created: X Guard , X Nurse , 6 Wing Specialist , X chief of staff . (Sid , Red K? , Limar? , Ering? + Sponsors/Donation?) ( lets say the parangon in me would only be a Pharaoh if i manage to create a Lineage out of the Tainted-Ones to bring back the real ones, lol )   It's a work in progress in RP to convince ^professor Ering^ to join R&D and i've yet to present my annual ^Power Point^ to Red King. Ering ave is lab an Mage study privacy, i don't see him needing it but still... 36-42 rooms.... maybe he'l rent at some point. I am working on being re-instituted to the council as Chief of Medical Research and Development , this ave more chance of happening if i ave more to show than the current best med. expert in town.
Josh ave a huge advance on the design , add in Dwarven/Yuan-ti/Dragon architecture.   Personally, if Josh wanna map those wings , i'll map the maze that connects them.
Digging extra rooms underground is pretty much considered free, but getting all the equipment for those specialized rooms with probably have to happen later when we get more funds. - i didnt even add in the price of the shrine itself to the previous estimation. I wonder if Seras will donate. I dont think we need a dwarven architect so much as a group of dwarven stone cutters to decorate up all the stone walls and floors with trimming an engravings.
Well the part of finding the architect and plans was done a while ago, the terain is delimited, it is a current construction field , it JUST turned out i gave them to a Dwarf, witch was my next best thing to emulate a Yuan-ti build without a Yuan-ti workforce. No1 priority should be safety because if we compare our work to a real pyramid or Inca temple in smaller scale , the overhall difficulty of the task require as much *Digging* experts and Stonecutter experts as possible. Like... i was thinking about this on the subject this week, the amount of Stone block required is close to 20 000 and thats not including the Drawbridge We might as well think about aving a metal quarry and start extracting.  Then we would get local Druids protesting.... Aaaaah Capitalism....
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 Cleaned up diagram, added more rooms for inverted pyramid and wings. -ignore the guard post on the wings, the kobolds are the guard post. - I'm now wondering what the old pelor priests used the under dark access for.
@Josh@GM  what we call tunnels need stone maçonnerie,  for failsafe's sake ...  might as well call it secretelly diamond shaped.   made of stone underground and place surface side on top -Need to avoid digging breakouts  -For the defence.... most of my magic is stationary perma traps and illusions  -Anything counter-offence would go in testing* and disposal area* -Guards employees composed of Kobold/experts and later, i assume tamed chimeras  -+ a yuan-ti design maze would make it very improbable to escape easy With all that,  or at least no mage or druids or fazers until a Anti-magic field is placed in the lab much later. (Golems maybe?)   The testing* area could be made accessible as a training area ..like the Danger room in X-men. The Disposal* area does not need to be nesserally lethal imo... it could be simply a one-way portal example. The Rehab area tho... a nasty illusion of a fake wing D on repeat with secret passage known only to staffers Lobby*, Evaluation* & Topside* area are pretty much self explanatory and upper sided, with Limar agreeing to it, i would make a fake Topside Illusion easyer to access from the inside than the real topside because if there is ever trouble at the surface sided piramid, the fake topside would be a trap to expedite undesirables straight to bottom levels for quanrantine.
Finally had a chance to go through this... wow,  hugely  ambitious project. But getting King Limar on board as a backer is a much quicker route for Sidsaspi than trying to work through the Guild's bureaucracy. Your plans are basically doable, though there'll probably be various adjustments along the way, as with any big complicated construction project. Work wouldn't be able to begin until the spring, so you have plenty of time to iron out the designs and find architects (Limar's already had his people put out the word for some to design his bridge, they can probably overlap with this too). The good news is that labor is one of the major costs of large-scale construction, and you basically already have a huge labor force. Limar can direct some of his subjects and his local followers to come help, and probably negotiate with the rest of the Guild to direct some serfs to help as well. Leoavor and Hamanap would also be easy to sell on the hospital part (Leo as a close friend of Limar's, and Hamanap as a healer), and their respective  wall of stone  and  stone shape  spells make building dramatically faster and easier (that's how all the stonehouses in the village were built over the last couple years).  If you defray costs that way, you're looking at about a 60% discount on the hospital and a 40% discount on the labyrinth (as underground construction work is indeed slower and more complex and dangerous) from the Builder's Guide estimates. Total construction time might be around 6 months, assuming no major delays. Cedric D. said: maybe he'l rent at some point. I am working on being re-instituted to the council as Chief of Medical Research and Development , this ave more chance of happening if i ave more to show than the current best med. expert in town. Actually, renting out space to independent medics and researchers is a really good idea to get some return on investment. Instead of hiring experts, you can have them pay you  for a safe place to conduct their work with access to other specialist colleagues.  And I think you mean instituted . ;P Josh said: - i didnt even add in the price of the shrine itself to the previous estimation. I wonder if Seras will donate. Could be a great way to build your rapport with her and your ally Jorvasskar. Cedric D. said: No1 priority should be safety because if we compare our work to a real pyramid or Inca temple in smaller scale , the overhall difficulty of the task require as much *Digging* experts and Stonecutter experts as possible. We might as well think about aving a metal quarry and start extracting.  You have access to much more refined masonry and architectural technology than the Egyptians or Inca did when they built their pyramids, so you don't need to rely as much on huge solid blocks. Also, this isn't in a jungle or erg desert, so it doesn't need to stand up to such punishing conditions. Most of the metal ore veins around the Waypoint have already been mined out in the last couple years. But the forest west of Bowhery would make an excellent source of timber for supports, especially once the new overland trade route is constructed. Josh said: - I'm now wondering what the old pelor priests used the under dark access for. They didn't have one. The Dark Gate was built when the Guild accidentally broke into a passageway while digging the new undercellars (also the reason they stopped digging deeper after that).