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Is there a way to use a macro to activate a token's animation feature?

I using animated trap tokens in my game but want to be able to trigger the animation using a macro instead having to click on the token does any one know how to do that
1752893393

Edited 1752893504
Look into and install the following API you need both of them: "It's a Trap" &amp; "It's a Trap D&amp;D 5E Generic" Nick Olivo guide: <a href="https://www.youtube.com/watch?v=KdQg6Fhxg-I" rel="nofollow">https://www.youtube.com/watch?v=KdQg6Fhxg-I</a> <a href="https://www.youtube.com/watch?v=P4fgYhWva9I" rel="nofollow">https://www.youtube.com/watch?v=P4fgYhWva9I</a> Kagemwf guide <a href="https://www.youtube.com/watch?v=y-NRGP3MpWk" rel="nofollow">https://www.youtube.com/watch?v=y-NRGP3MpWk</a> <a href="https://www.youtube.com/watch?v=Fqv_U6gOzao" rel="nofollow">https://www.youtube.com/watch?v=Fqv_U6gOzao</a>
Thank&nbsp; you, much appreciated