
Hi everyone!
I'm having an issue while creating a custom character sheet. I wrote an automatic calculation:
Damage = Base Damage + Bonus Damage if there are charges; if not, the bonus is ignored.
Everything works perfectly on the sheet itself — values update correctly — but an unexpected problem appeared.
When I use macros from Ammo or chatsetAttr to change the number of charges, the damage doesn't update. As I understand it, a "human touch" is required for the calculation to trigger, but I'm not sure how to properly say it.
I'm trying to find a workaround — the idea is good and it's needed for monks in my game. Clarification:
I'm looking for help with bypassing the need for a player to manually interact with the sheet when using changes via API.
Sorry for my English :)