
Currently the size of your token is determined by its border, meaning you can sometimes have top-down tokens that appear too small due to the white space surrounding the representation of whatever token you're using. Especially common with enemies who have long weapons, like spears, or creatures with long tails or some such. If you try to scale them up to make their sizes more appropriate however, it ends up looking like this. Which clashes with selecting other tokens that might be near it. Since this makes them far too small, or makes the border and selectable area too large, I propose that the visual representation of your token (simply the image/sprite itself) should be able to spill out of the bounding box of the token, or it's border. That would look like this. For more clarity: Thank you.