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is there a way to Attach dynamic lighting walls to objects

particularly doors or other movable objects that appear on the object level. ie the object doesn't generate light it blocks it. another way to view it I want to group object on different layers. if not I would love to see that feature
Not at this point, would be a neat feature :)
I have been putting small walls through the doorway and just moving them from the dynamic lighting to the gm layer. But it would be nice to have a checkbox on an object that it blocks light. well while we are talking about doors would also be nice to have a second graphic attached to some objects. (ie live/corpse), (door closed/Door open) (Wall/destroyed wall) all with a nice checkbox to flip them :)
I love this idea. I never even thought about something like this but it would be so awesome to just set a door or breakable wall to block light. Or have the ability to toggle an open/close state.