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Help Cosmere RPG Demiplane Sheets Wont Sync with Tokens!

In most games you can just Link a Character Token with a Sheet and Have Bar 1-3 Represent Health, Focus, Etc.  However, i have noticed the information taken from Demiplane sheets WONT UPDATE the Tokens Bars in any way. Instead when you link Health for example you are given a Greyed out Maximum value and unable to edit the current value. Which means that the only way to use a Token with Demiplane sheets is to have a COMPLETELY seperate character sheet in the non-demiplane version to track these stats! Help am i doing something wrong or is this a bug?
Of course, another Demiplane mess up. Once you import the character, you can rectify this by editing the token to remove the links to each bar. Then you must update the default token of the character. I think a macro in tokenmod could do this. I will try to whip up such a macro and post an update.
Wow... macros for this sheet work... umm... sporadically...
1756247961

Edited 1756248571
OK, here is an example macro with TokenMod: !token-mod {{ --on   showname --off   showplayers_name   showplayers_aura1   showplayers_aura2   playersedit_bar1   playersedit_bar2   playersedit_bar3   playersedit_name   playersedit_aura1   Playersedit_aura2 --set    bar1_link|   bar2_link|   bar3_link|   bar1_value|@{selected|health}   bar1_max|@{selected|health_max}   bar2_value|@{selected|focus}   bar2_max|@{selected|focus_max}   bar3_value|@{selected|investiture}   bar3_max|@{selected|investiture_max}   defaulttoken }} /w GM Set up token for multiple copies @{selected|character_name} with investiture However, this macro will only work if you use the Test Macro button in the macro definition window. It will not work if called in any other way! Is this a failure on the part of Roll20? Yes. Is this kind of behaviour indicative that trying to integrate Demiplane was a poor decision? Absolutely. I am trying to give an honest chance to Demiplane and it keeps failing . The problem seems to be in reading the attributes. For example, "@{selected|health}" returns the correct number for a selected character if entered in chat or when testing a macro. But calling a macro with only "@{selected|health}" returns "10".
So I have never used Token Mod before, is there a instruction somewhere?
Austin said: So I have never used Token Mod before, is there a instruction somewhere? &nbsp;I keep detailed files. TokenMod Help Command !token-mod --help Forum <a href="https://app.roll20.net/forum/post/4225825/script-update-tokenmod-an-interface-to-adjusting-properties-of-a-token-from-a-macro-or-the-chat-area" rel="nofollow">https://app.roll20.net/forum/post/4225825/script-update-tokenmod-an-interface-to-adjusting-properties-of-a-token-from-a-macro-or-the-chat-area</a>&nbsp; Videos About <a href="https://www.youtube.com/watch?v=lOoW3LYHCuA" rel="nofollow">https://www.youtube.com/watch?v=lOoW3LYHCuA</a>
1756258542
Gold
Forum Champion
Austin said: So I have never used Token Mod before, is there a instruction somewhere? U know how to install a Mod (API script) from the One-Click dropdown? That's the starting point to install Token-Mod and go from there. Also when you run the Help Command ,,, !token-mod --help a good tip is Open your Chat Archive so you can read the Help in full-screen instead of just in the narrow roll20 chat window. It outputs such a long help file.&nbsp;
1756259585
Andrew R.
Pro
Sheet Author
TokenMod creates a Handout in your game with the help output in it. Much easier to read than the Chat window IMHO.
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Edited 1756267840
However, this macro will only work if you use the Test Macro button in the macro definition window. It will not work if called in any other way! Is there a Way to Have it update Health on tokens without having to click the macro? My biggest problem is that HP on the Sheets and the Tokens are unlinked EDIT&nbsp; - BY LINKING Health and Focus AFTER using the tokenmod macro it DOES update on its own!