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Jumpgate - Jagged Dynamic Lighting Lines

1756324564

Edited 1756325704
I saw an older thread on this same topic, but it was auto-closed due to its age. In short, I created a new Jumpgate game and quickly noticed that Dynamic Lighting lines often have a jagged or saw tooth appearance. Notice the jagged edge in the upper-left corner, in relation to the viewing character in the lower right. What I did figure out is that the problem is related to how far away the viewer is, and also the angle at which they are viewing the dynamic lighting line. In this second screen shot, I moved the viewing character up close to the line, and the jagged edge disappeared.  However, if you look closely, you can now see a very shallow jagged edge along the upper right line in the pic. The length of the Dynamic Light line seemed to make no difference, I experimented with different line lengths. Also, changing the "Lighting Texture Resolution" setting to Max made no difference. Fortunately, I was only one battle map in to this new Jump Gate game. I will just start over with a Legacy game, and convert it to Jump Gate later. Otherwise, I really liked what I was seeing in Jump Gate. But this dynamic lighting glitch is a deal killer for me. ETA: What happened to the feature where when you clicked on an image, it blew up to a larger version? I realize now that it's difficult to see what I'm talking about in these pics, because you can't view a larger, pop-out version.
1756325431

Edited 1756325527
Gold
Forum Champion
Hey Brett, The Forum has been messed up, not doing the Pop-Up image. It's been happening for months, and doesn't seem to always happen. Unfortunate indeed. Anyway, I can right-click your images and Zoom it to get the idea of waht you're saying. I see it well enough.  I would think it might be related to the Setting that Roll20 introduced in Jumpgate a few months ago, called Lighting Texture Resolution. I read that you tried changing it and it didn't change the appearance?  The setting is meant to save resources, reduce lag, on lower-end computers.  If you have a higher-end computer, there might be a different Browser-based setting (trick, workaround) involved, with getting Chrome browser to utilize your GPU. So if that is the case ask and I will look that up for you. 
1756325705
Gold
Forum Champion
I looked up the GPU-browser trick solution, and it is for addressing Lag. They didn't say it is for your issue. Here it is anyway if you want to take a look, <a href="https://www.reddit.com/r/Roll20/comments/185hiod/roll20_lag_solved/" rel="nofollow">https://www.reddit.com/r/Roll20/comments/185hiod/roll20_lag_solved/</a> If nothing is changing with Lighting Texture Resolution ---- you could try change that setting to Max, then clear your cache and reload Roll20. If that still doesn't change it then you might want to report it to Roll20 Help Center.&nbsp;
Thanks for the quick replied, I appreciate it. I normally use Firefox, but I tried Chrome and still saw the same issue.&nbsp; I also made sure hardware acceleration was turned on. No difference. I'm using a nearly-new computer, a Dell-Alienware hybrid, so I don't think it's a resource issue. I can't be the only one seeing this issue, but perhaps most people do not use Dynamic Lighting in such a way that it turns up very often. I'll admit, the issue isn't a game-stopper, but it's visually annoying and disrupts immersion.