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bizarre macro behavior

Hello All, I have some working macros that I use for summon monster. I'm trying to add some new monsters, but the new macros aren't working properly. I've even copy-pasted a working macro into a new macro and the buttons for the new macro don't work! Instead of a button I get text. Here is how the first macro looks: And here is the copy-pasted version: Any idea what might be going on? Here's the macro: &{template:pc} {{name=Crocodile}} {{descflag=1}} {{desc=N Large animal Init +1; Senses low-light vision; Perception +8 DEFENSE AC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, –1 size) hp 22 (3d8+9) Fort +6, Ref +4, Will +2 OFFENSE Speed 20 ft., swim 30 ft.; sprint Melee bite +5 (1d8+4 plus grab) and tail slap +0 (1d12+2) Space 10 ft.; Reach 5 ft. Special Attacks death roll (1d8+6 plus trip) STATISTICS Str 19, Dex 12, Con 17, Int 1, Wis 12, Cha 2 Base Atk +2; CMB +7 (+11 grapple); CMD 18 (22 vs. trip) Feats Skill Focus (Perception, Stealth) Skills Perception +8, Stealth +5 (+13 in water), Swim +12; Racial Modifiers +8 on Stealth in water SQ hold breath SPECIAL ABILITIES Death Roll (Ex) When grappling a foe of its size or smaller, a crocodile can perform a death roll upon making a successful grapple check. As it clings to its foe, it tucks in its legs and rolls rapidly, twisting and wrenching its victim. The crocodile inflicts its bite damage and knocks the creature prone. If successful, the crocodile maintains its grapple. Hold Breath (Ex) A crocodile can hold its breath for a number of rounds equal to 4 times its Constitution score before it risks drowning. Sprint (Ex) Once per minute a crocodile may sprint, increasing its land speed to 40 feet for 1 round.}} [Bite](! #CrocAttack1) [Tail Slap](! #CrocAttack2) [Death Roll](! #CrocAttack3)
When you open a macro from the collections tab any HTML entities within the macro are (inappropriately) decoded. So your roll buttons are getting split across multiple lines. You need to replace the newlines with HTML entities again. So the buttons you've given would have to be rewritten as [Bite](!
#CrocAttack1) [Tail Slap](!
#CrocAttack2) [Death Roll](!
#CrocAttack3)
bless you! it's working now