Jeff L. said: Hey folks! Mod Scripts do in fact currently have access to bar4 on tokens, and should be accessible in all the same ways as the other bars (just replace `bar1` with `bar4` so e.g. `bar4_value` or `bar4_max`) Additionally, the current Campaign setting for number of token bubbles is available on the campaign object, and you can watch for it with something like this: on('change:campaign:tokenBubbleMax',(obj,prev)=>{ if(obj.get('tokenBubbleMax') !== prev.tokenBubbleMax) { gotTokenBubbleMaxChange = true; } }); Apologies for the delay in documentation on this; the API support for this feature was released a short while ago, but we haven't yet updated the requisite locations. They'll be updated soon! Thanks Jeff - I just use the Scripts, so was more interested in making sure functionality with things like TokenMod, etc. was a possibility down the road. (And, to be honest, I just test by running TokenMod tests - something like *--set bar4_value|X* - once every couple of days to see if it's implemented) Glad to see it is accessible though, appreciate the Team's work!