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Referencing attributes and control over items in 2024 sheets.

I am the type of player who uses custom homebrew items often, or tweaked items slightly.  There are several things I would like to address in this post for features. 1) I would like the 2024 sheets to be able to reference proficiency bonus firstly! Being able to tie a resource or say, an item's fire damage to proficiency bonus would make things much more seamless.  I know the current workaround is manually editing the sheet every time the number goes up, but it would still be nice to have. 2) I would like roll20 2024 to support being able to roll multiple types of damage dice in a single click. Sometimes an item is obtained that does 1d6 fire damage + 1d6 poison damage + 1d8 slashing + dex mod. Currently, the only way I know how to do this is to have 2 or 3 separate buttons to then roll each damage type and have them all added.  With how the new system is set up, making the distinction could be done even easier even if it is put in a single press. Even if damage is rolled with advantage for whatever reason. 3) The ability to reference other attributes would be cool.  If I got a cool item that caused me to lose 2 hp per level, but gave me a level 2 spell slot for every 3 points I put in wizard, it would be nice to be able to have multiple formulas that looked at levels as a whole, and another that looked specifically at my wizard levels. Once again, the only workaround I know for this is manual sheet manipulation, but imagine the customizability of being able to reference anything from level 2 unused spell slots to attuned items.  I know this third one is really ambitious compared to the tother two, but it would be nice to have as well.
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