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API-Powercards issues with D&D 5E 2024 Sheets by Roll20

Hy everyone, After days and many try to fixe it, i have again a problem with this D&D 5E 2024 sheet and API - Powercard My problems are not new, i use the 2024 sheet from months and that was a real war with the code to allow my players to use macros API, mainly Powercards My players can't use the macros, there is always something new to fixe... After many try, i found a way, and my players can use the macros and everything was fine BUT !  since 2 or 3 weeks i'm in front of something big, again, the macros doesn't works for my players, i don't know if there as a new patch or smothing So first , i use the sheet in free writting this is a complete macro :  lunch attac --> compar it with  npc AC and lunch the damage and/or critical damage, only if ATT > npcAC, and modify the token bar-life ------------------------ !power {{ --tokenid|@{selected|token_id} --emote|**@{selected|token_name}** Tir une flèche sur : //@{target|token_name}// --target_list|@{target|token_id} --name | Arc Long Elfique --leftsub | Action --rightsub | Distance 30m --~C//Att & dgts: +4 contre humain//~C ~~~ --Attaque | [[ [$Atk] 1d20 + [[@{selected|dexterity_mod}]]+[[@{selected|level}-1]]]] contre CA --?? $Atk.base == 1 ?? soundfx|_play|gouttecut --?? $Atk >= @{target|ac} ?? soundfx|_play|fleche1 --?? $Atk.total >= @{target|ac} AND $Atk.base > 1 AND $Atk.base < 18 ?? Dégats: | [[ [$Dmg] 1d8+@{selected|strength_mod}]] Dmg perforant --?? $Atk >= @{target|ac} AND $Atk.base < 18 ?? alterbar1|_target|@{target|token_id} _bar|1 _amount|-[^Dmg] _show|gm --?? $Atk.total >= @{target|ac} AND $Atk.base >= 18 ?? Coup Critique: | [[ [$CritDmg] 1d8+@{selected|strength_mod} + {1d6}]] Dmg perforant --?? $Atk.base >= 18 ?? alterbar2|_target|@{target|token_id} _bar|1 _amount|-[^CritDmg] _show|gm --!ambiance | Kelren bande son arc, vise et décoche une flèche qui siffle dans les airs }} ----------------------------------- screen macro lunch from me as GM --------------------------------------------------------------- Now if my players try to lunch the macro, they have this message and yes the macro is working on other sheets, i try it with, D&D 5E 2014, D&D 4.1 and D&D 3.5 sheets and it works perfectly for players So i try many thing to fixe that, change name of the npc, change the sheet to a player sheet, i try to modify token settings and see the settings and attributes of the character sheet.  And i finaly found, the only thing that fixe the problem is to set the "control and modifcation" in the sheet settings to "all players", wich is absolute nonsens since this option allows players to see and modify everything on the sheet and the associated token too...and they see everthing about the token on the game screen From the first time i use the D&D 5E 2024 Sheet, something intrigate me, when you go in "advanced-tool" , every usefull attributes had a locked icon and say "This attribute is non-modifiable" this lock does'nt exist on the other sheets, maybe this is blocking some API code or there as something else in roll20... i try to uninstall and reinstall Powercards in my API set, nothing happen.  So if someone has the same problems or an idea on how fixe it, i'm out of idea, and my players can't use the API macros. And to be honest i pay the pro Roll20 only for the API, so if it's not working on every recent sheet a don't see a reason to keep my pro sub. Thanks by advance too anyone who answer (and sorry for my english, wich is not perfectly correct :) 
1760925241

Edited 1760925604
Andrew R.
Pro
Sheet Author
Sadly, the D&D 2024 sheet isn’t compatible with lots of Mods (API), and the PowerCards Mod is in maintenance now, not active development.  One thing to check is that you are using the Experimental Sandbox, not the Default sandbox. You must use Experimental if you’re using the D&D 2024 sheet, IIRC The Aaron’s instructions.  l'esprit d'escalier:  a few days ago Roll20 made a change that stopped Tool Tips working unless the player had full access to the character sheet of the target. Perhaps they’re doing something like that again which is causing your players to lose @{target} functionality.