I'm using Jumpgate + Dynamic Lighting with the DoTMM module. On Level 4: Twisted Caverns, the map is absolutely covered in dynamic lighting bugs. The players see lines of darkness all over the map. The lines act like one-way Dynamic Lighting lines: they can see in both directions once they move past that point and the lines don't block their token movement. There are no lines on the lighting layer that could cause this. This map doesn't even have any one-way lines anywhere. All my players are affected by this. Reloading our browsers and toggling dynamic lighting on/off doesn't help. Different types of dynamic lighting don't help, nor does duplicating the page, turning the mask feature on and off, etc. I've seen this on other maps in this module, but none as bad as this. Anything I can do to fix this..? It's ruining the module. Please see the Player (CTRL + L) view and GM view of an area with this problem: