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Walls in dynamic lighting don't block light sources

I have walls set up on the Lighting layer of my map, but despite there being TWO walls between the source of light and the PC, the PC can see the area illuminated by the source of light. I would like them to only be able to see the source of light when they reach the actual room it's in. Is there a way to fix this issue?
1762458604
Gauss
Forum Champion
Hi Kiitty,  That looks like Explorer Mode.  Remember, what you see as a GM is not what the player sees. Please use a Dummy account to see what the player sees.  Ctrl+L and Rejoin as Player are not the best methods for that as that will include things that are not assigned to the player.