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Opening a window "breaks" all doors / windows on map

As the title says, I have various maps that have individually placed (not copied) windows and doors... the problem I'm facing is, players can freely move through some (most) windows and doors that are locked as soon as one (any) window on the map is "opened". Closed doors and windows with curtains still block line of sight, but they don't block the player tokens anymore.  They do block the player token if ALL windows are "closed" on the map.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi JakeCYR! That's really weird. Do you have any scripts that might be turning off the "Barriers Block Movement" setting?
keithcurtis said: Hi JakeCYR! That's really weird. Do you have any scripts that might be turning off the "Barriers Block Movement" setting? I'm not using any scripts or anything. It's stock Roll20
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Edited 1763495989
Gauss
Forum Champion
Hi JakeCYR,  It looks like you are using CTRL+L in your testing.  What happens when you use a dummy account to perform the testing without Ctrl+L? Edit: I was unable to replicate this yesterday, but now I am. Not sure what is different but I can replicate this now.  I have fired off a report to the Devs, I suggest you do so also. You can do that by going to the Help Center and making a report. 
Gauss said: Hi JakeCYR,  It looks like you are using CTRL+L in your testing.  What happens when you use a dummy account to perform the testing without Ctrl+L? Edit: I was unable to replicate this yesterday, but now I am. Not sure what is different but I can replicate this now.  I have fired off a report to the Devs, I suggest you do so also. You can do that by going to the Help Center and making a report.  Hi Gauss, Thanks for the reply, I've sent a report ticket, thanks!