🎲 Game Details 🎲 System: Daggerheart TTRPG Platform: Foundry VTT (via Forge) Schedule: Fridays &nbsp;&nbsp;9pm EST/8pm CST/ 7pm PST Session Fee: $22 USD per session to be paid to the DM after session Seats Available: 6 / 6 open Beginner Friendly: ✅ Yes DM: (discord) mysticvhedd Discord Link:&nbsp;<a href="https://discord.gg/xBQQJh4EWb" rel="nofollow">https://discord.gg/xBQQJh4EWb</a> Game Link:&nbsp; 🦇 Curse of Strahd — Daggerheart Edition 🦇 LFG | Roll20: Online virtual tablet 🩸 The Invitation 🩸 Would-be “heroes,” drawn together by the unseen hands of fate, find their paths bending toward a road that should not exist. Mist coils at their feet as the world they once knew slips away, replaced by howling winds and a winding mountain pass beneath a gray sky where sunshine feels like a half-forgotten dream. In the distance looms Castle Ravenloft, ancient and brooding. As the sight settles in, flashes of lightning carve the castle’s jagged silhouette across the skyline, its towering spires looming over a forlorn village clinging desperately to the mountainside below. Lightning tears across the heavens, revealing rain-slick battlements and crumbling stone. Wind screams through corridors long abandoned by the living. Upon the parapets stands a lone figure, unmoving, his piercing crimson gaze fixed upon the road below. Far beneath him, the adventurers cross an unseen threshold. They do not yet feel it, but the land has noticed them. A thunderclap shatters the sky. In that instant of brilliant light, the figure’s pale lips curl into the faintest suggestion of a smile. Then he is gone. Only the wind remains, howling like a hungry thing through the night. The master of Castle Ravenloft is expecting guests for dinner, and you the guests of honor. ⚔️ Why play with Daggerheart? ⚔️ This is Curse of Strahd like you’ve never played it before. Using the Daggerheart TTRPG system, Ravenloft is no longer just a setting you endure, it is a living force that watches, reacts, and remembers. Where traditional 5E can make Barovia feel familiar or predictable, Daggerheart restores uncertainty, tension, and consequence: Fear is both narrative and mechanical Every success and failure unforeseen complications and risk Every choice carries weight Safety is an illusion For players who have already walked these roads: What you know can no longer be trusted Safety is replaced by creeping dread Strahd is no longer predictable, only feared Barovia will test more than your character sheets. It will test you. 🕯️ Who This Game Is For 🕯️ Players new to Daggerheart or experienced alike Fans of dark gothic horror, tension, and roleplay Veterans of Curse of Strahd looking for a fresh, dangerous reimagining Players who enjoy meaningful choices, narrative weight, and consequences 🧛‍♂️ The mists are parting. The table is set. 🧛‍♂️ If you’re ready to face Ravenloft as it should feel, watchful, cruel, and unforgettable, this seat is waiting for you.