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a method to remove mask from a page tile by tile instead of polygonally, allow "As Darkness" foreground objects to appear "As Mask" as well

Being able to click away the mask tile by tile would be a godsend for running hex crawl games on this platform. This is already possible on other VTTs too. Similarly, being able to display a rough/featureless/grayscale map in place of a black mask would really help a lot. It is somewhat possible to do this with dynamic lighting, but dynamic lighting features a regrowing fog of war even when explorer mode is on, and I'd really like to be able to do this when manually revealing things, so that accidentally moving the token the wrong way doesn't reveal half the map, too.
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