I recently converted my campaign to Jumpgate. While looking things over, I noticed that
tokens on which I had used the Bump script had circular auras, not square. When I looked in the slave token’s settings, I saw that the
aura was set to Square in the dropdown, but the aura on the map was a
circle. If I clicked the Save Settings
button (even though I did not change any settings), the aura on the map changed
to a square. So I decided to use token-mod to test things out. First I set the aura radius using “ !token-mod --set aura1_radius|2 ”; this
applied a circular aura as expected.
Then I tried changing the aura shape using “ !token-mod --set aura1_square|on ”; this did not change
the shape on the map to a square as expected.
Again, if I opened the token settings I could see the shape in the
dropdown was set to Square, and if I did nothing but click Save Settings, the
aura on the map changed to a square. FYI,
I also tried “true” instead of “on” and got the same results. I tried this in 3 different Jumpgate games and got the same
results in all of them. I also tried it
in 3 different legacy games and got the expected results of a square aura from
both Bump and TokenMod. This works both ways, in that if the aura is a square and I
use TokenMod to change it to a circle, it does not take effect until I click
Save Settings (in my Jumpgate games).
Any ideas?