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LFP The Mutant Epoch, PDT (GMT-7) Mondays 5PM-8PM Newbies Welcome

1413674750

Edited 1413726561
Been wanting to try out real GM-ing for a while (i'm an experienced GM, but in the PbP format) looking for some more or less friendly people to play The Mutant Epoch , a post apocalypse fairly low power (at least at low level) game, i have 2 players already lined up to play and looking for 1-3 more players hopefully. I have a few short introduction modules lined up to play, and then hopefully the group can continue on into other adventures through the Crossroads Region (sort of sandbox type play) Play time is flexible anytime between 5 and 8, give or take an hour. I am also always happy to teach those new to The Mutant Epoch, and to Roleplaying itself. The system is fairly easy to pick up with light rules, and a long, fairly randomized (you could be a slave with flame breath, and a single shotgun shell, or an elite soldier with a musket, saber, 50 silver, and full adventuring gear) and Content will be mature, but i'm personally not a fan of sexual themes so i wil keep that to a limit.
As a note... You're linking to your campaign, which people can't actually see unless they're a member of your campaign. That makes it difficult for someone to just check it out.
There i fixed it, i think.
Nope. Do you have a "looking for group" listing? That's the only way that you can show off your campaign to people that haven't already been accepted as players. If not, you'll have to put the info here, or in a Google Doc.
1413726669

Edited 1413728145
Yup and that's what i have linked. And with some help i think i've finally fixed it
Yup, it works now. I'd like a bit more info about the game, if I could, since I haven't played that before.
About what, the game or the system?
System.
A percentile system that is fairly rules lite, based around a fairly basic system of target numbers, i.e. you have to roll a 50 below to hit, or to successfully create gunpowder, or what ever you may be doing. with a hazard code system for non combat (it compares your skill to the difficulty to the test and gives a certain chance to succeed) and a simple combat system that is essentially take your base hit chance, add modifiers for accuracy, penetration, superior positioning, etc. and subtract for armor, agility, superior positioning, etc.
Alright edited the times, problems with commitment to the game. need at least 3 more players, max is 10 players. Moved to sundays at 5PM