I was playing around with dynamic lightning to see how it reacts, and I found that when running the player login in Chrominum 27 under Linux KDE4.10 (opensSUSE 12.3) the dim portion of the lit are is square, not round. My setup is 3m H hexes (euclidian) with 9m/12m visibility. 100% player opaqueness I tired various types of grid, but that didn't seem to affect the situation. Enclosed is an example situation (no blocking lines in the lit area).