My attack macro randomly breaks about halfway through it's rolls and outputs results of partial calculations... it's not a case of the calculation having a bad operator though... Like it will roll all the to-hit attempts and calculate them fully, then it will start on the damage rolls and calculate half of them them fully and then output a partial calculation on the remainder of the rolls... it gets to my crit-on numbers where it runs my to-hit calculation with as static number at the start rather than a d20 and again outputs partial calculations... actually it's better to just show the result: and if I remove my variable bonuses: the fact that it breaks in the middle of the damage rolls though tells me that it's not an issue with the calculations... but rather that I might be hitting some sort of operation limit with my macro... does any such limit exist?