Greetings,
TL;DR: I would like to ask you about your experiences regarding ballancing in P6P Rpgs.
I played some P&P Rpgs all of them disapointed me when it came to combat ballance. So I said to myself: you can do better. After years of tinkering and redesigning I created a system that fullfills most of my needs.
Never the less I would like to ask you about your experiences regarding ballancing in P6P Rpgs.
Personally, the worst thing was the meele vs Ranged ballance in the Wh40k system. A meele guy had to close the distance to the ranged guy, and if he did so he got only 1 attack. The ranged guy could simply pull his auto-pistol and schoot an full auto attack (up to 3hits and +30 to the w100 roll). There was just allmost no Incentiveto be a meele guy. :(