Maybe there's already a decent way to do this, but I thought it'd be neat to have the option of a colored highlight that shows up only when a character is selected, which displays the spaces he could potentially move to or (for games that don't use a grid) a radius of movement. I've managed to to a degree with manually setting auras when the question arose, but an automated solution would be preferable. Basically I'm looking for something that kind of works like in games like Fire Emblem or Final Fantasy Tactics--when you select a character, you can see how far they can potentially move. Not sure how difficult this is--from my understanding for a lot of systems you might need to actually be able to predict all legal paths from place to place for this to be useful, which I'd imagine is how it works in the aforementioned Fire Emblem and such. At base, though, what I'm looking for is something where I can just say, "when I click on this character, highlight all spaces within X of that character," with X being able to be determined by the GM in game settings. The aura would remain in place as the character token was moved, not updating until it was set down (so you could make sure you were setting the token within the aura). As a side benefit, it would be cool to do this for ranged attacks, as well. Many systems have "range bands," and maybe an option could be added to display those as colored auras through a menu option or such for a selected character, rather than having to use the ruler function. It'd be a nice at-a-glance thing that would instantly show what targets would cause a penalty and such, rather than having to drag the ruler to each target.