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IN GAME NEWS AND RECAP

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CURRENT IN GAME NEWS AND RECAP - SSO EVENT TIMELINE - Penumbra Club encounter - GA 12640-05-36-10 Players arrive at the artificial planet of the morblin homeworld Targatis. The size an scale of the super construct awed most everyone! Kaimana released the mecha spider bot AI's into "the wild" underground hydroponics resevoirs of the city planets superstructure. Good? Bad? Only time will tell of their conquest of the planet construct..... Hideyoshi sees to the injured crew members and learns that ITTiR and Lady Ortika the Zeniri are involved in the political hierarchy of Targatis. Vakt and new crew member Jack explore the local area of the Targatis docking district and encounter a small clan of tall green skinned lizard like female Morblins. After a rough encounter and a short gunfight with another Terran spacer worker group they continue on a quest for a quiet lolita club.
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SSO EVENT TIMELINE - Penumbra Club encounter - GA 12640-05-38-10 Due to the Honey Barrel being grounded for repairs and other issues, most of the player crew has had their contract to work on the morblin transport terminated. Rough and unexpected news, but that is spacer life. The crew heads into the Loli-Cult slum district to find a way to clear their heads and think of where to proceed next. At a rather lavish and entertaining bar called the Penumbra, they catch tickets to a Gothica band called Silk 'Ravager'. Where they meet and make friends with a Zeniri woman. The mid shift at the Penumbra goes well, until a... bomb?explosive device is found at their bar table! Kaimana takes it on a date into the bathroom, and thats the last it is seen. Mercenary pirates in the club attempt to Loli-nap Hideyoshi, the other crew members rescue him, and quickly exit the club. Spying one of the Merc pirates fleeing, they give chase. They corner and catch him, but he dies in the struggle before any information can be learned from him. Feeling the situation dangerous the crew and player characters head back to the docking levels where the Honey Barrel is docked.
GAME RECAP AND EVENTS -- SSO EVENT TIMELINE - Fairy Starlight - GA 12640-05-50-00 The crew of the Fairy Starlight spent another several work shifts repairing the lolita transport. Tech crew working on exterior hull repairs, and fixing cargo module exterior doors. With the main objective to get the Fairy Starlight as operational safe an ready as possible. Mechanic an engineering crew re-calibrated the main FTL Jump drive and optimized power to the drive units. Pre-Launch tests seem to indicate the FTL Jump drive is fully operation and ready to commence actual Jump operation. The ships acting captain has secured some cargo work as the ships first official transport job since being reactivated. The job entails Pickup and Delivery of military supplies and munitions from a Lolita Guild in the Aphrodite system, and then returning the goods to its buyer a small Morblin Mercenary and Defense company on Targatis. A small bonus job opportunity was found by Captain Nero- purchase of military goods and arms from a Gothica contact also in the Aphrodite system. If not for a minor incident aboard, which led to one crew member the Evanrill female being injured, and the ships mechanic Ashial and engineer Gaige being found uncounscious in the Main Enineering and Reactor bay control room, the Fairy Starlight would nearly be ready to leave Targatis on its first job contract. Spreading News of increasing Verse wide conflict has many people concerned, but for those about the Fairy Starlight life aboard the starship is about to take on a challenge all its own.
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GAME RECAP AND EVENTS -- SSO EVENT TIMELINE - Fairy Starlight - GA 12640-06-04-18 The crew take on a local Targatis Bounty job, several registering as official Guild Bounty Hunters. They face down a larger than expected an more armed gang of lower Targatis slum gangers. The key targets, several of the gangs leaders. The gang had a secure slum factory facility in which they were peddling and manufacturing illegal narcotics. After an intense raid, the crew of the Fairy Starlight that took on the Bounty job managed to take down 4 of the 6 key gang leaders. Unfortunately none were taken into custody Alive, for the extra bounty rewards. The crew returned to the Fairy Starlight to be greeted by a large mass of Gothica refugees, who were trying to leave the Targatis system. After loading and finding accomodations for all the extra refugees the Fairy Starlight left the Targatis system on route to the Loli-Gothica system of Aphrodite.
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GAME RECAP AND EVENTS -- SSO EVENT TIMELINE - Fairy Starlight - GA 12640-06-09-12 4 days into the Fairy Starlight's FTL Travel to the Loli-Gothica system of Aphrodite problems aboard the ship start! Life support balance hangs on a thread as the burden of several hundred Gothica refugees aboard stress the environmental and life support systems of the ship. Several refugees are diagnosed with moderate arkonite radiation poisoning, and it is discovered that the Fairy Starlight's reactor core shielding has failed mid ship. Captain Nero decides to take a risky FTL Jump route shortcut , and change of course to the Hex System in order to get the refugees medical treatment asap. The travel route takes the Fairy Starlight and crew across a dangerous singularity anomaly zone. While crossing the zone a radiation storm and gravity shockwave threaten the starship and a new threat appears. A singularity rift in space time opens in front of the Fairy Starlight. The crew struggles against time, and life an death as they hurry to repair the ships In-System drive engines, and stop the radiation leak. Repairs are made just in time! Engineering and Mechanical crew members risking radiation death fixing the reactor shielding on the core. Almost clear, a final decision is made when the spacial rift begins to close, drawing everything in its maw back into itself, including the Fairy Starship. Ships pilot Jack makes the decision to enter the spacial rift as desperate bet to save everyone aboard. Which seems to succeed! After passing through the singularity spacial rift. The crew finds themselves transported far into the center of the Verse. Navigation shows they came out of the rift in the Zeniri controlled system of Zeniris Primus. On the edge of the remains of a starship battle ground. With many many injured aboard, the crew begins to search the husks of old starships, within the battle ground, for supplies and repairs.
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GAME RECAP AND EVENTS SSO EVENT TIMELINE - Fairy Starlight - GA 12640-06-10-18 The Fairy Starlight sits on the edge of a vast battle field of debris an destroyed starships. After passing through the singularity spacial rift. The crew finds themselves transported far into the center of the Verse. Navigation shows they came out of the rift in the Zeniri controlled system of Zeniris Primus. On the edge of the remains of a starship battle ground. With many many injured aboard, the crew begins to search the husks of old starships, within the battle ground, for supplies and repairs. The crew locates a Terran medship and docks with it. The medship is very damaged, with no power, and no life support. After boarding and beginning an initial search of the engineering sections, the Fairy Starlights maintenance crew begins salvaging everything an anything they can remove from the derelict Terran ship since it has fairly compatible Standard Tech just like the loli-gothica made Fairy Starlight. Other members of the salvage team begin searching the forward sections for any medical supplies or equipment that they can find. The salvage team quickly discovers the remnant bodies of a Vampiric raid on the medship and encounter only corpses from the assault, both Terran and Vampir. But then a few ghouls surprise the salvage team. After dispatching the ghouls the salvage of equipment from the medship goes fairly smoothly into the remaining late hours of the day. A good haul of medical supplies, medical recovery beds and other med equipment along with 2 work mecha pods. A few survivors in deep cryo stasis are found on the medship and taken aboard the Fairy Starlight.