Anyone know if it's possible to do something like this? Say you've defined Attribute1, Attribute2, Attribute3, Attribute4, and Attribute5. Is there a way to, say, set another attribute called AttributeN, and then pull Attribute[AttributeN], where AttributeN is 1-5? What I'm specifically trying to do is create a modification for a White Wolf style character sheet that would allow one to have automatically calculated values, such as injury-based dice penalties. I'm not sure if the above would solve it, but it might make it easier to do. Part of the problem is that some abilities in the system I'm playing with alter the possible dice penalties based on injury level, so it has to be able to look up or calculate the specific penalty from a list. Alternatively, does anyone know a way to make the "select" tag in HTML set multiple values? So, if I selected, say, "Injured" from a drop-down menu, it would then set the "Health" variable to "Injured" and the "DicePenalty" variable to "-1"?