Steve K. said: Vante, does deleting everything on the turn order tracker and then using the Remove All Turns (Clear List) button resolve the issue for you? Can you give me specifics as to how to recreate this bug? I haven't been able to make it happen. I.E. number of tokens, number of cycles you moved them through the initiative tracker. What were you doing when the bug started. Did you right click on a token and "add turn", roll to initiative, or just create custom counters, all three? Were you using custom tokens with round counters on them, etc. Steve, this happens randomly but we can always count on it TO happen. It's been going on since the turn order update, we noticed it first started when we would put a "Turn" custom item in to track, the turn count (e.g. Turn 1) and give it a counter of +1. That seemed to work fine at first, however (rarely at first) it will delete tokens from the turn order. Now, it happens several times in a session (4 hour sessions). We used the initiative macro buttons with the the &{tracker} in it to add players and NPCs. Example below: [[1d20+@{selected|initiative_overall} &{tracker}]] As mentioned in the similar post, we tried clearing the tracker and restarting, with the same results after anything else was added. It seems like once it's in the turn order, it works great, but if we add anything or change anything while in the middle of turns, stuff begins to disappear. We have 6 players and usually fight anywhere from 12 to 20 NPCs at one time normally. So there is usually a good bit of tokens in the turn tracker. I also noticed the previously similar post the devs asked for a console log. I have one to present, but I honestly have no idea if it will help. Or whether I got the error involved. I hope this helps. We play again on Wednesday, if I need to provide another console log please let me know. I can try to capture one right as the deleting takes place. Gist Link - Roll 20 Console Log - Mines of Phandalever by Bret D.