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(some) Buttons not updating

Two thirds of the buttons I have made do not update. The work, but they don’t update if I change the attribute it’s assigned to use. I've struggle through this and haven't found an answer. Spelled out: The sheet has an attribute tab. On each attribute is the user-entered attribute base , two user-entered modifier blocks. There is a hidden block at sums the three together, creating an attribute core for that attribute. There is a button also that rolls the attribute core . If the button uses exact same formula as the attribute core (so it doesn't use the attribute core ), it updates. If the button just rolls the attribute core , it does not use the updated attribute core . I have a skill tab. Each skill is under a checkbox. Under each check box is a single skill. Each skill has a user-entered skill base , and two user-entered modifier blocks, and a button. The button that rolls adds the appropriate core (from hidden block, above) to the skill base and modifier blocks. It does not use the updated attribute core . I have a magic tab. Under a checkbox is a repeatable field containing a table for each spell. Each spell uses the same attribute core and a modifier block. There are two buttons here: one is targeted, and the other isn’t. Both buttons roll the attribute core , plus the modifier . The targeted button has two variable (?{Modifier|0}) entries inside the button. Both buttons do not use the updated attribute core . On the other hand, I have a combat tab. It is a repeatable table under a check box (this was used as an example to create the magic tab). Each weapon entry has two buttons (targeted and not). Each button has a pair of modifier blocks, and uses the skill total (created from the above skill base and modifiers from above) which includes the non-updated attribute core …and it works just fine . Because this is pulling its number from the not-working skill, I am really confused. I could post the code, should anyone want it. Any help would be great, as I should have a game this weekend.
Nevermind; I figured out the problem. I had attributes previously created in the Attributes and Abilities tab of the character journal. Some of their names matched the attributes (referred to as "attribute cores"). Those items created in the Attribute column of that tab could not be overwritten by the character sheet. Idiot issue I shouldn't let myself fall into, but there you go. On the other hand, I did find several ways to clean up my sheet, so that's good.