Hi Discord, I am very interested in your game. I am an experienced Battletech player who has also roleplayed using Time of War as well. I've been doing PbP roleplaying on RPOL for several years. I've been on Roll20 for about a year and I recently finished playing in a long running Traveller game here on Roll20. I don't have experience with Alpha Strike, but if it's faster than Total Warfare, I'm all for it and very willing to learn. To give you an example of the kind of characters I typically play and build, I have an old Lyran tank platoon leader that is a good exemplar. 1st Leutnant Erwin ‘Brummbär/Grumbler’ Adler Age: 25 Short, squat, and cantankerous, Erwin Adler is an easily underestimated Cavalry Officer. He’s never let his inability to take a punch stop him from wading into a brawl and he always takes care of his crew, even if he’s muttering under his breath while doing so. He never gives mechjocks an inch – unless they have truly earned it. He’s a notorious beer drinker (biertrinker) and his drinking is the reason he carries a bit of extra weight around the middle. Adler is a widower, his wife having died two years ago from cancer. He has a five year old daughter, Sarah, who he dotes on when he is not on the battlefield or in training. His crew affectionately calls him Brummbär, which is German for ‘grumbling bear’ and translates figuratively to ‘grouch’. On English language radio nets he goes by the callsign Grumbler. 0 Start at Age 18 (+200 Pts = 5200 pts to Spend) 850 +100 XP to each Attribute, Language/German Skill (+20 XP), Language/English Skill (+20 XP) and Perception Skill (+10 XP). 150 Lyran Alliance - [Attributes] WIL (–50 XP), EDG (–50 XP); [Traits] Equipped (+100 XP), Extra Income (+50 XP), Wealth (+100 XP), Glass Jaw (–100 XP); [Skills] Negotiation (+15 XP), Appraisal (+10 XP), Protocol/Lyran (+15 XP) 0 [Attributes] CHA (–50 XP); [Traits] Wealth (+70 XP); [Skills] Administration (+10 XP), Interest/Music (+10 XP), Language/English (+10 XP), Negotiation (+10 XP) 210 Blue Collar - [Attributes]: STR (+45 XP), BOD (+50 XP), DEX (+50 XP), INT (+25 XP), WIL (–10 XP), CHA (–10 XP); [Skills] Career/Technician (+10 XP), Interest/Sports Statistics (+5 XP), Interest/Card Games (+5 XP), CHA (+10), WIL (+10), RFL (+10), INT (+10) 500 Adolescent Warfare - [Attributes] BOD (+40 XP), RFL (+40 XP), WIL (+50XP), INT (–30 XP); [Traits] Combat Sense (+80 XP), Connections (+30 XP), Compulsion/Paranoid (–20 XP), Enemy (–40 XP), Wealth (–20 XP); [Skills] Language/English (–25 XP), Leadership (+25 XP), Medtech (+25 XP), Melee Weapons (+25 XP), Negotiation (+15 XP), Perception (+25 XP), Protocol/Lyran (–10 XP), Running (+40 XP), Small Arms (+20 XP), Stealth (+30 XP), Streetwise/Lyran (+45 XP), Survival/Forest (+25 XP), Flexible XPs: DEX (+50 XP), INT (+45 XP), WIL (+35 XP) 720 Military Enlistment - [Attributes] STR (+125 XP), BOD (+125 XP), RFL (+100XP), WIL (+100 XP), CHA (–100); [Traits] Equipped (+50 XP), Rank (+100 XP); [Skills] Swimming (+20 XP); [Flexible XP] Fast Learner (+100), EDG (+50), INT (+50) 120 Basic Training - Career/Solider (+30 XP), Martial Arts (+30 XP), Medtech (+30 XP), Navigation/Ground (+30 XP), Small Arms (+30 XP) 144 Cavalry Training - Artillery (+30 XP), Driving/Ground Vehicles (+30 XP), Gunnery/Ground Vehicles (+30 XP), Sensor Operations (+30 XP), Tactics/Land (+30 XP), Technician/Mechanical (+30 XP) 144 Technician - Military - Appraisal (+30 XP), Career/Technician (+30 XP), Technician/Electronics (+30 XP), Technician/Mechanical (+30 XP), Technician/Nuclear (+30 XP), Technician/Weapons (+30 XP) 550 Officer Candidate School - [Attributes] CHA (+100 XP), EDG (–200 XP); [Traits] Connections (+50 XP), Equipped (+50 XP), Rank (+250 XP), Reputation (+50 XP), Wealth (+100 XP); [Skills] Leadership (+10 XP), Protocol/Lyran (+25 XP); [Flexible XP] Fast Learner (+100 XP), WIL (+15) 120 Officer Training - Administration (+30), Leadership (+30), Melee Weapons (+30), Protocol/Lyran (+30), Training (+30) 800 Tour of Duty - [Traits] Connections (+25 XP), Vehicle (+100 XP); [Skills] Career/Soldier (+50 XP), Martial Arts (+40 XP), Navigation/Ground (+40 XP), Protocol/Lyran (+40 XP) [Attributes] INT +50, WIL +50 [Traits] Rank (+50 XP), Vehicle (+50 XP), Choose Compulsion/Biertrinker (-50); [Skills] Language/English (+15 XP), Leadership (+15 XP), Martial Arts (+10 XP), Medtech (+20 XP) Perception (+20 XP), Artillery (+25 XP), Gunnery/Ground Vehicles (+25 XP), Sensor Operations (+25 XP), Tactics/Land (+25 XP), Technician/Mechanical (+25 XP), Leadership (+25), Small Arms (+25 XP), Flexible XPs (All Tours of Duty): Fast Learner (+100) 0 Age 25.5 STR (+50), BOD (+50), RFL (+50), INT (+50), WIL (+50), CHA (+50) Remaining XP Pool: (+892) Had to remove a lot of the build info for this to fit here, but you can see the final product here. --- Converted [Attributes] STR: 3 (-1) BOD: 3 (-1) DEX: 4 (+0) RFL: 4 (+0) INT: 7 (+1) WIL: 7 (+1) CHA: 2 (-1) EDG: 2 (-1) [Traits] Connections: +1 TP Compulsion/Paranoid: -1 TP Compulsion/Biertrinker: -1 TP Dependant: -2 TP Enemy: -1 TP Enemy: -2 TP Equipped: +2 TP Fast Learner: +3 TP Glass Jaw: -3 TP Rank: +5 TP TDS: -1 TP Reputation: 0 TP Wealth: 2 TP Vehicle: 5 TP [Skills] Administration: 3 Appraisal: 2 Artillery: 3 Career/Soldier: 3 Career/Technician: 2 Driving/Ground Vehicles: 4 Gunnery/Ground Vehicles: 5 Language/German: 0 Language/English: 0 Leadership: 4 Martial Arts: 3 MedTech: 3 Melee Weapons: 3 Navigation/Ground: 3 Negotiation: 2 Perception: 3 Protocol/Lyran: 4 Running: 2 Sensor Ops: 4 Small Arms: 3 Stealth: 1 Streetwise/Lyran: 2 Survival/Forest: 1 Swimming: 0 Tactics/Land: 4 Technician/Electronics: 1 Technician/Mechanical: 3 Technician/Nuclear: 1 Technician/Weapons: 1 Training: 3