Hello, ive been digging through this forum adding all kinds of awesome new script sto my campaign, but theres still one main thing I cant find. In my 5e game, several characters have critical hits that trigger on 18 or 19 instead of 20. Is there ANY WAY to set up a script to do something like this? Possibly based on an attribute? Something like If attribute X is added to roll, then 18-20 = green, 1 = red, if attribute Y is added to roll, do not color the roll at all