
Ok, I'll admit up front my math skills are not the best. I am having issues understanding Rollable Tables. I want to create a Hit Location table for GURPS 4e. It is based on the following:
Roll
Location
3 - 4
5
6 - 7
8
9 - 10
11
12
13 - 14
15
16
17 - 18
So as far as I understand the instructions for Rollable Tables, each item on the above example with two numbers would have to be added twice or weighted (no sure how that works). However, what about the inherent probabilities of the dice themselves? GURPS 4e uses 3D6 so different results have different probabilities. How do you figure that into a Rollable Table?